This Quizlet Study Set contains Elementary (K-5) vocabulary from the "Computing Systems" strand …
This Quizlet Study Set contains Elementary (K-5) vocabulary from the "Computing Systems" strand of the Virginia Standards of Learning for Computer Science. Students can study the terms with flashcards or try the games to test their knowledge.
This Quizlet Study Set contains Kindergarten and Grade 1 vocabulary (with pictures) …
This Quizlet Study Set contains Kindergarten and Grade 1 vocabulary (with pictures) from the "Computing Systems" strand of the Virginia Standards of Learning for Computer Science.
This resource is a template to make trading cards about Computer Science …
This resource is a template to make trading cards about Computer Science Historical Figures.Students can be assigned one or multiple figures to research and then create trading cards. The template is a Google Slides and includes a completed example.
Why Integrate?Increase student engagement and benefit affective domains including motivation, self-regulation, emotional …
Why Integrate?Increase student engagement and benefit affective domains including motivation, self-regulation, emotional health, and prosocial attitudes.Address 21-century learning competencies including critical thinking, communication, collaboration, problem solving, creativity, character education/ethics and citizenship, intercultural competency, global awareness, agility/adaptability, and digital literacy.Positive personal development and learning outcomes.
This Quizlet Study Set contains Elementary (K-5) vocabulary from the "Networking and …
This Quizlet Study Set contains Elementary (K-5) vocabulary from the "Networking and the Internet" strand of the Virginia Standards of Learning for Computer Science. Students can study the flashcards and play games to test themselves on the terms.
The following resources is a link that will allow the user to …
The following resources is a link that will allow the user to play a matching game from Flippity.net using the vocabulary words from the Comptuer Science SOL 4.18-The student will identify and explain different ways information can be transmitted using computing devices via a network (e.g., email, images, and videos).
This game created on Baamboozle is comprised of fill-in-the blank and true …
This game created on Baamboozle is comprised of fill-in-the blank and true or false questions from the vocabulary and essential knowledge of the Computer Science SOL 4.4.
Students will take on the role of an HR team recruiting employees …
Students will take on the role of an HR team recruiting employees to a career in Computer Science. As HR specialists, students will create recruiting tools, job descriptions, and interview questions pertinent to the position.
This webinar is from February 23, 2023, featuring Keisha Tennessee and Calypso …
This webinar is from February 23, 2023, featuring Keisha Tennessee and Calypso Gilstrap from VDOE's Office of STEM and Innovation. Objectives: Ensure understanding of the Computer Science (CS) and Digital Learning Integration (DLI) Standards of LearningProvide educators with a lesson example that addresses CS and DLI standardsDefine the instructional practice of integration and provide examples of CS and DLi integration Examples are related to Advanced AI and ChatGPT
This two-semester course provides instruction in the basics of computer construction and …
This two-semester course provides instruction in the basics of computer construction and repair; emphasizes troubleshooting and diagnosis of hardware and software failures; provides the skills necessary to gain entry-level employment in the field of computer servicing. Students have the opportunity to service and repair a wide range of personal computers while learning theory of operation and gaining programming skills. Students will use a variety of service tools. The operation of each component of a computer is studied and tested while assembling test computers. Designed to provide a solid foundation as a basis for a student's continuing education in the computer sciences.
Computer Use Agreement for Second Grade2.9 The student will explain what is allowed …
Computer Use Agreement for Second Grade2.9 The student will explain what is allowed and what is not allowed at school associated with the use of technology (e.g., class rules).
Students will come to understand how their own brains can be similar …
Students will come to understand how their own brains can be similar to computers. People tend to be left-brain or right brain dominant; however, with tools and training, non-dominant characteristics can be enhanced much to that of computers that are outfitted with hardware and software for gaming versus designing. This lesson will focus on input and output devices to graph equations written in the form y = mx+b.
This is a reference resource on the timeline of computers from the …
This is a reference resource on the timeline of computers from the 1800's to the present. It contains two graphic images from the g2.com website showing the history of computers from 1890 to the 1970's and from 1980 to 2015 as well as a link to the website that provides more details of the items from the charts. Weblink to article
For this lesson it is important that students have seen and/or used …
For this lesson it is important that students have seen and/or used a computer to be able to discuss the differences and similarities of computers from the past and present. While looking at computers and their systems students will be discussing the things that computers do to make their lives easier and the ways that they use computers everyday in their daily lives.
The student (grades 4-7) will read the article and determine the purposes …
The student (grades 4-7) will read the article and determine the purposes of each of the nine (simplified) tasks of a computer's operating system. This can be an independent, small group, or whole group activity.
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