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Computer Science for 2nd Grade

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ACSE Fredericksburg City--Second Grade--Exploring Plant Lifecycle with Ozobots
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Ozobot needs to navigate through the maze to put the order of a plant cycle in order. Students need to program the Ozobot to turn corners to point the Ozobot in the correct direction to find the correct picture to match the next step of the plant life cycle. The lesson plan can be found at this LINK. 

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Author:
Tobin Traxler
Date Added:
12/18/2024
ACSE Fredericksburg City--Second Grade--Force On An Object Using Unplugged
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This lesson can be found HERE. SummaryStudents will be paired off. A card will be assigned to each student. Student 1 will only be allowed to look at the shape drawn on the card. Student 1 must use arrow cards to create an algorithm so that student 2 can make the shape. Student 2 will use push and pull with the writing utensil to re-create the shape. Student 2 will draw the shape on graph paper to make it easier to navigate.Objectives The students will...• The student will apply direct force to an object to make it move• Students will use right, left, up and down to navigate the object to make the desired shape.• Students will use loops and algorithms to make desired shape

Subject:
Algorithms and Programming
Science
Material Type:
Activity/Lab
Author:
Tobin Traxler
Date Added:
12/08/2024
ACSE Fredericksburg City--Second Grade--Integration Resource Guide
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This is an integration guide that shows a DRAFT alignment of 2017 Computer Science Standards and 2024 Computer Science Standards with possible integration for Second Grade Science and activities. This will be updated after further resources are provided from VDOE. Second Grade Computer Science and Science Integration Guide

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Author:
Tobin Traxler
Date Added:
12/09/2024
ACSE Fredericksburg City--Second Grade--Integration Resource Guide
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This is an integration guide that shows a DRAFT alignment of 2017 Computer Science Standards and 2024 Computer Science Standards with possible integration for First Grade Science and activities. This will be updated after further resources are provided from VDOE. Second Grade Computer Science and Science SOL Integration Guide

Subject:
Computer Science
Science
Material Type:
Teaching/Learning Strategy
Author:
Tobin Traxler
Date Added:
12/09/2024
Building Passwords
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Public Domain
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This is an unplugged worksheet activity to walk students through the process of building strong, easy to remember, passwords.

Subject:
Cybersecurity
Material Type:
Activity/Lab
Homework/Assignment
Author:
Jude Raffeinner
Date Added:
01/28/2022
Building a Better Password
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Public Domain
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This slideshow will help students to identify and use strong passwords, and explain why strong passwords should be used (e.g., protect name, address, and telephone number). It walks students through a process that can be used to create strong, easy to remember, passwords.

Subject:
Cybersecurity
Material Type:
Activity/Lab
Homework/Assignment
Author:
Jude Raffeinner
Date Added:
01/29/2022
C.S. 2.11 Organizing Data Lesson Plan
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This is a lesson plan where students will collect data using a survey, record their findings using a pictograph, and make predictions about their findings. This is from the essential knowledge of the Comptuer Science standard 2.11. 

Subject:
Computer Science
Data and Analysis
Material Type:
Activity/Lab
Author:
Dana Smith
Date Added:
01/01/2022
C.S. 2.13 Impacts of Computing PowerPoint
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This is a PowerPoint that was created to support the Computer Science standard 2.13 about the Impacts of Computing and how the student will compare and contrast examples of how computing technology has changed and improved the way people live, work, and interact.

Subject:
Computer Science
Impacts of Computing
Material Type:
Visual Media
Author:
Dana Smith
Date Added:
12/27/2021
CS-Integrated Lesson with Social Studies for 2nd Graders
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Grade Level: 2nd GradeSubject: Social Studies and Computer Science IntegrationTopic: Natural, human, and capital resourcesDuration: 2 (30 minute lessons) or (1- 60-minute lesson)Objective: Students will identify and categorize natural, human, and capital resources by creating a digital or physical model. They will demonstrate understanding by accurately representing these resources in a model using basic shapes and labels.

Subject:
Computer Science
Social Sciences
Material Type:
Lesson Plan
Author:
Margaret Friedenreich
Lisa Steffian
Date Added:
11/01/2024
CS SOL 2.12 Models Lesson Plan
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This is a lesson plan based on the Computer Science standard, 2.12, where students will create a model. The students will visit a website first to see how a digital model looks and then will create their own digital models of the solar system by using Google Jamboard. 

Subject:
Computer Science
Data and Analysis
Material Type:
Activity/Lab
Author:
Dana Smith
Date Added:
01/02/2022
C.S. SOL 2.9 PowerPoint on Computer Rules
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This is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint based on the Computer Science standard 2.9 that reminds students of the rules of using computers appropriately at schoolThis is a PowerPoint presentation that is based on the Computer Science standard in Cybersecurity, SOL C.S. 2.9 where students will be reminded of the rules of how to use and handle their computers safely and responsibly. 

Subject:
Computer Science
Cybersecurity
Material Type:
Visual Media
Author:
Dana Smith
Date Added:
12/28/2021
Coding With Fractions
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This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.  During this lesson, students will program a Bee-Bot (or similar robot) to locate fraction models. 

Subject:
Mathematics
Material Type:
Activity/Lab
Author:
Adrienne Sawyer
Date Added:
09/23/2020
Communication 'Breakdown'
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Observe how computer networks function and make connections to the different ways we communicate (both in written form and modern forms). The students will discuss, in a whole class setting, how information can be communicated electronically and transmitted using computing devices via a network (e.g., email, social media, video conferencing, blogging).

Subject:
Computer Science
Cross-Curricular
English
History/Social Sciences
Networking and the Internet
Material Type:
Lesson Plan
Author:
C. Hope Adams
Emily Kidd
Jennifer Nelson
Date Added:
12/07/2021
Computer Components and Devices Sort
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In this activity, students and teachers are able to sort components of a computer into 4 categories: input, output, process, and store (memory).
Reinforcing the ability to drag and drop, learners are able to identify and begin developing the purpose of each categorized component.

This activity complements the book Hello Ruby: Journey Inside the Computer by Linda Liukas and was remixed with permission from the San Francisco Unified School District (SFUSD) Computer Science Team.

Key concepts include:
mouse
keyboard
printer
microphone
headphones
monitor
controller
camera
temperature sensor
3-D printer
CPU
GPU
ROM
RAM
Hard Drive
Input
Output
Memory
Process

Subject:
Computer Science
Computing Systems
Material Type:
Assessment
Homework/Assignment
Interactive
Author:
Kim Keith
SFUSD Computer Science Team
Date Added:
06/22/2020