Students will apply their knowledge of the causes of the American Revolution …
Students will apply their knowledge of the causes of the American Revolution to create an interactive story via Twine. The interactive story will be based on the pre-revolutionary war period from the point of view of a loyalist or a patriot. As a warm-up students will look at an optical illusion picture and as a class discuss point of view and perspective. Students will work in heterogeneous pairs/groups to research, outline, and create a pre-revolutionary story about a patriot or loyalist.
Spice things up with students by programming BeeBot to go to specific …
Spice things up with students by programming BeeBot to go to specific numbers as a way to reinforce multiples and common factors. Activity cards, a brief overview, and a student planning sheet are included.
Comments in a program are meant to help the programmer(s). This activity …
Comments in a program are meant to help the programmer(s). This activity will take a program and ask the students to determine what it is doing and put in appropriate comments.
This performance task is designed for third grade students and higher to …
This performance task is designed for third grade students and higher to compare and contrast a group of items based on attributes or actions classified into at least two sets and subsets. The items being classified are polygons. The use of algorithms and flowcharts is also a key component of the performance task.
This game created on Baamboozle is comprised of fill-in-the blank and true …
This game created on Baamboozle is comprised of fill-in-the blank and true or false questions from the vocabulary and essential knowledge of the Computer Science SOL 4.4.
This is a Google Slides that is to be used with the …
This is a Google Slides that is to be used with the book Everything You Need to Ace Computer Science and Coding in One Big Fat Notebook, Unit 5, Chapter 15.
The lessons included in the attached Google Slides incorporate standards from Computer …
The lessons included in the attached Google Slides incorporate standards from Computer Science, Math, Language Arts, and Physical Education. The lessons all focus on conditional statements (IF, THEN, ELSE) and can easily be adapted to fit any grade from kindergarten to fifth grade.
With this lesson, students will practice the Math Standards of Learning around …
With this lesson, students will practice the Math Standards of Learning around counting and comparing values of money and creating equations while also learning computer science terminology for problem solving. Students will learn to start counting change with the highest value coin possible.
Students will work in groups to plan the process they will use …
Students will work in groups to plan the process they will use to first determine the perimeter and then the area of a rectangle. Students will write out a detailed step by step process that can be used in different situations.
This resource will show how to teach your students to make their own …
This resource will show how to teach your students to make their own "formula calculator" using Java programming, and it has handouts for your students or your own use. It is ideal for Grade 7 and Grade 8 Math.The video in this resource walks you through the steps to teach your students to program their "formula calculator" using Java programming after they have been taught about geometric formulas. They can then use their calculator to help them solve their math problems. It will reinforce critical thinking skills and create a deeper understanding of how the formulas work.Students can use any Java IDE or even an online IDE. The lesson can be customized based on your familiarity with Java and your students' computer skills.The handouts show how to use arithmetic operators in Java as well as some Math class methods that will be helpful. The attached program can be used as a starting point for their programs.
The student will learn a dance and identify the pattern, then create …
The student will learn a dance and identify the pattern, then create a dance routine in both repeating and growing patterns. Students will also understand and identify simple loops.
In this lesson, students will be introduced to the idea of decomposition. …
In this lesson, students will be introduced to the idea of decomposition. Specifically the lesson caters to math word problems, but could be easily modified to any subject (as found in the modificaitons section of the lesson plan). Students will engage with each other and the vocab to work through an easy process to decompose word problems into manaeagable pieces as a strategy to solve. All activities are low prep and can be modified to your needs. This can be a stand alone lesson or expanded by using Part 2 and Part 3 to deepen understanding through coding activities.
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