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The Economist Interactive: Equivalent Country Comparisons
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This interactive tools allows the user to learn which countries parallel the states, provinces or territories of the United States, China, India and Brazil and  presents country equivalent data for both GDP and population.

Subject:
Economics
History/Social Sciences
Material Type:
Lesson
Provider:
TeachingWithData.org
Provider Set:
TeachingWithData.org
Date Added:
07/07/2022
The Economist Interactive: Global Housing Prices
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This interactive tool allows the user to view global housing prices by country and time frame, and housing price index, the percentage of change over time, housing price in real terms, house prices compared to rents, or house price against average income.

Subject:
History/Social Sciences
Social Sciences
Material Type:
Lesson
Provider:
TeachingWithData.org
Provider Set:
TeachingWithData.org
Author:
The Economist
Date Added:
07/07/2022
Ecosystem digital Model & Research project
Unrestricted Use
CC BY
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Time to show what you know and apply your knowledge of living systems in this digital ecosystem project. Students will collaborate to research a specific ecosystem using their knowledge from the unit. Students will also create a digital model and representation of their researched North American ecosystem!

Subject:
Computer Science
Material Type:
Assessment
Author:
Savannah McKee
Date Added:
02/06/2024
An Ecosystem in our Watershed Project
Unrestricted Use
CC BY
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Students will create an informational poster, collage, slide show, cartoon, or video clip of a specific ecosystem in our watershed. Requirements are as follows:pick a specific tributary, estuary, or wetland. show at least 4 abiotic and 4 biotic factors plus the location that you choseinclude 4 or more pictures to help show the parts of the ecosystem.  cite the sources with the website, title of the site, author, and publishing dateA rubric is included

Subject:
Earth Resources
Material Type:
Assessment
Author:
Lisa Atkins
Date Added:
07/12/2020
Ecosystems, Populations, Organisms, Oh My!
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Educational Use
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Students will break down (decompose) an ecosystem into smaller parts to include community, populations and organisms and how they rEnglishte to each other. Students will understand that this process is known as decomposition in computer science which facilitates the design, implementation and review processes in developing a program.

Subject:
Science
Material Type:
Lesson Plan
Provider:
ACSE Regional Partnership
Provider Set:
Central Virginia Computer Science Integration Team 2023
Author:
CVCSI Team
Date Added:
12/08/2023
Ed Tech Reel Electronic Scrum Board
Conditional Remix & Share Permitted
CC BY-SA
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A digital scrum board that you can use in any content area! This is a project management resource.

Subject:
CTE
Computer Science
Cross-Curricular
ESL
English
Fine Arts
Health/Physical Education
History/Social Sciences
Mathematics
Science
Special Education
World Languages
Material Type:
Homework/Assignment
Interactive
Student Guide
Teaching/Learning Strategy
Date Added:
02/02/2023
EdTech Reel: Tinkercad Scribble Tool.mp4
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CC BY-ND
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The scribble tool in Tinkercad is a quick and easy way to get youngers students (K-2) designing and creating objects for 3D printing. This video will help teachers and ITRTs get started using this resource with students!

Subject:
CTE
Cross-Curricular
Technology Education
Material Type:
Visual Media
Author:
Tina Coffey
Date Added:
10/06/2023
Edible Cells
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CC BY-NC
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Overview:  I created this lab activity to provide my students with a fun way to learn about the components of the plant and animal cell.  Students will investigate and understand that all living things are composed of one or more cells that support life processes, as described by the cell theory. A key idea includes that the cell structure and organelles support life processes (SOL LS.2b).

Subject:
Science
Material Type:
Activity/Lab
Author:
Rita Breeding
Date Added:
09/30/2020
Editing Your Own Resources Screencast
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CC BY-NC
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This screencast demonstrates the process for editing resources that you have started or even published on #GoOpenVA. The video is slightly less than 2 minutes.

Subject:
Professional Learning
Material Type:
Visual Media
Author:
#GoOpenVA Administrator
Date Added:
05/06/2020
Educate Empower Kids: Parent Resources
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CC BY-NC-ND
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Comprised of parents and professionals, the mission of Educate and Empower Kids (EEK) is to empower parents to create deep connection with their kids through media education, meaningful family communication, and intentional parenting. EEK works across the country to provide essential resources for parents, educators, and clinicians to teach children and teenagers how to become resilient and strong. We believe this must be done by teaching digital citizenship, media literacy, and healthy sexuality education—including education about the dangers of online pornography.

Subject:
Cross-Curricular
Material Type:
Visual Media
Provider:
Virginia Internet Safety Advisory Council
Provider Set:
2024
Date Added:
03/15/2024
Educational Attainment: A Data-Driven Learning Guide
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The goal of this module is to explore the relationship between demographic characteristics and educational attainment. Frequencies and comparison of means will be used.

Subject:
Professional Learning
Material Type:
Lesson
Provider:
TeachingWithData.org
Provider Set:
TeachingWithData.org
Author:
ICPSR
Date Added:
07/07/2022
Educator Programs
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CC BY-SA
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Computer Science is the study of how we use computing devices. Over 70% of jobs in STEM are actually in computing, and the demand is growing. Virginia currently has over 30,000 unfilled jobs in computer science and this sector is growing at four times the national average. Nationally there are more than 500,000 open computing jobs.

In 2016, the Virginia legislature passed a law making Virginia the first state in the country to include computer science as a mandatory part of the curriculum in all public schools. CodeVA offers free professional learning for Virginia public school educators, education professionals, and school districts to implement the computer science SOLs. Although CodeVA cannot cover travel costs, all curricular materials are included for free.

We work with local school districts to provide professional development to public school teachers and to facilitate state licensing required to teach computer programming, but we don’t stop there. We also work with state education agencies and other outside partners to produce and disseminate computer science curricula and resources to support teachers once they have begun using computer science in their classrooms.

Use the CodeVA Connection Request form to request more information about professional learning, curriculum, and to request professional learning opportunities for your school or district!

Subject:
Computer Science
Material Type:
Lesson Plan
Author:
Code Virginia
Date Added:
01/19/2024
The Effect of Water on Surfaces and a Model
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CC BY-NC-SA
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This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.  During this lesson, students will investigate the effect of water on surfaces as well as on a structural model they create.  

Subject:
Science
Material Type:
Activity/Lab
Author:
Adrienne Sawyer
Date Added:
09/23/2020
Effects on Measures of Center
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CC BY-NC
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Determining the effect on measures of center when a single value of a data set is added, removed, or changed Mathematics Instructional Plans (MIPs) help teachers align instruction with the 2016 Mathematics Standards of Learning (SOL) by providing examples of how the knowledge, skills and processes found in the SOL and curriculum framework can be presented to students in the classroom.

Subject:
Mathematics
Probability and Statistics
Material Type:
Lesson Plan
Author:
Doris Robinson
Tina Mazzacane
Kristin Williams
Date Added:
05/19/2020
Effigy Mounds National Monument Teacher's Guide
Unrestricted Use
Public Domain
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This site provides more than 40 lesson ideas developed by teachers to help students learn about Eastern Woodland Native Americans who lived in the upper Mississippi River valley (southwestern Wisconsin and northeast Iowa) from about 500 BC to 1300 AD and who built effigies -- ceremonial burial mounds shaped to represent bears, eagles, falcons, bison, deer, turtles, lizards, and other creatures.

Subject:
American History
Geography
History/Social Sciences
Material Type:
Lesson Plan
Provider:
National Park Service
Date Added:
03/21/2001
Egg Launch Task_Quadratics
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CC BY-NC
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In this task, students decide which team wins the egg-launching contest by analyzing data from a table, graph and a verbal representation with a quadratic equation. In doing so, students analyze data, determine the equation of the curve of best fit in order to make predictions, and solve practical problems using models of quadratic functions.

Subject:
Algebra I & II
Mathematics
Material Type:
Activity/Lab
Assessment
Date Added:
01/08/2020
Egypt: Interactive Exploration - Virginia Museum of Fine Arts
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CC BY-NC-ND
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Who were the ancient Egyptians? Explore objects from ancient Egypt to discover how the Egyptians lived and what they believed in this Interactive Exploration featuring works of art from the VMFA's collection.

This resource consists of background information on Egyptian geography and climate, Egyptian life and society, role of the pharaoh, the purposes of ancient art, the role of scribes, hieroglyphics, the afterlife and mummification, Nubia (Egypt's southern neighbor), comparisons/contrasts to art from other parts of Africa, and a discussion on the legacy of Egyptian art (Egyptomania).

Woven throughout the informational narrative are several different types of looking, thinking and learning activities, all of which call on students' observation and critical thinking skills as they closely examine selected art and artifacts. Reflection questions that encourage deep thinking are featured, along with clickable popups on images that further explain Egyptian art and society. Activities like "Look At This," "What's the Story," "Be the Scribe," will bring student engagement, reflection, and critical and creative thinking to any ancient Egypt lesson!

Subject:
Fine Arts
History/Social Sciences
Visual Art
World History
Material Type:
Interactive
Provider:
Virginia Museum of Fine Arts (VMFA)
Author:
Virginia Museum of Fine Arts
Date Added:
01/22/2021