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PAGE ACSE -  Crafting Animal Body Coverings
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Students will explore how to classify and sort animals by different characteristics and attributes like their body coverings.  Using an animal template provided and fun craft supplies like pasta shells, textured fabric, sequins, and cotton balls, students will create their own animal body covering models.  This engaging hands-on learning experience mixes computer science, art, and life science all in one lesson to get your students excited about learning!

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Living Systems and Processes
STEM/STEAM
Science
Visual Art
Material Type:
Activity/Lab
Game
Interactive
Lesson
Lesson Plan
Author:
Kim Painter
Date Added:
10/19/2023
PAGE ACSE - Crazy Contraptions Creators
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The goals of the unit are to teach the students to be critical thinkers, problem solvers, and collaborators on a final group project (The Rube Goldberg Challenge). Students will learn about STEM, simple machines, coding, problem solving and working together as a collaborating team throughout this unit. Students will do some simple coding with the Sphero RvR Robots so that they understand how hardware and software work and will code a task that will be used as part of their Rube Goldberg Machine. 

Subject:
Computer Science
Computing Systems
Cross-Curricular
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Lesson
Lesson Plan
Unit of Study
Author:
Shirley Weakley
Date Added:
11/26/2024
PAGE ACSE - Create a Food Web with Scratch
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CC BY-NC-SA
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This lesson allows students to experience coding in a low stress, engaging environment while reinforcing thier learning about food webs and the interrelationships of the animals.  No prior coding experience is required for the teacher or the students.  Teachers and students will be walked through the steps of creating a cartoon demonstrating the transfer of energy in the food web.  They will learn to use sequencing, loops, variables, and opperations on those variables all while creating a fun moving cartoon.  Once students have learned the basic moves, they will be able to code further steps independently to add more interest to their cartoon.

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Living Systems and Processes
STEM/STEAM
Science
Material Type:
Activity/Lab
Lesson
Lesson Plan
Student Guide
Author:
Kristin Vaughn
Date Added:
07/05/2023
PAGE ACSE -  Create a strong password pathway using motion
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CC BY-NC-SA
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Watch and explore the different ways the mouse can move (back- and- forth, circular, straight, spinning), try to remember the password pattern to guess the correct password. The stronger and more difficult the code, the harder the password pattern will be to crack. Create a strong pattern so your classmates don’t crack your code!

Subject:
Computer Science
Cross-Curricular
Cybersecurity
Force/Motion/Energy
STEM/STEAM
Science
Material Type:
Activity/Lab
Interactive
Lesson
Author:
Amanda Dofflemyer
Date Added:
03/05/2024
PAGE ACSE-Creating a Digitally Responsible Water Cycle
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Create a Water Cycle with your students while also teaching them about Internet Safety and Digital Citizenship!

Subject:
Computer Science
Cross-Curricular
Cybersecurity
Earth Resources
STEM/STEAM
Science
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Kathryn Pallister
Date Added:
03/21/2024
PAGE ACSE - Cybersecurity
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CC BY-NC-SA
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This lesson will help teach students the importance of internet safety and ways that students can stay safe online.  The students will also play various games to learn this concept.  The students will play a game with magnets that teaches the concept of pushing/pulling (attract/repel) while learning internet safety.  

Subject:
Computer Science
Cross-Curricular
Cybersecurity
Force/Motion/Energy
Science
Material Type:
Activity/Lab
Interactive
Lecture
Lesson
Lesson Plan
Teaching/Learning Strategy
Author:
Michelle Garber
Date Added:
03/11/2024
PAGE ACSE -  Cybersecurity
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CC BY-NC-ND
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The VR experience in this project sounds like a great way to offer a more interactive learning environment. It's exciting to think about how teachers can use this technology (YouTube 360) to enhance their teaching methods and help students learn in new and exciting ways. The hands-on experience will certainly help teachers better understand the features and functionalities of VR, and how it can be effectively used in the classroom.

Subject:
Computer Science
Cross-Curricular
Cybersecurity
Earth and Space Systems
STEM/STEAM
Science
Material Type:
Lesson Plan
Author:
Jennifer Weikle
Date Added:
04/23/2024
PAGE ACSE -  Cybersecurity for young children
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Do you know what is safe to share online?  Let’s learn about cybersecurity in a fun scientific process that is just right for kindergarten students.

Subject:
Computer Science
Cross-Curricular
Cybersecurity
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Jennifer Plum
Date Added:
02/12/2024
PAGE ACSE -  Cybersecurity in the Wild
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CC BY-NC-SA
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How are predators in the WILD and ONLINE similar? Check out this lesson that incorporates Cybersecurity and pack animals! You will learn ways on how both the animals and you can be protected from danger!

Subject:
Computer Science
Cross-Curricular
Cybersecurity
Data and Analysis
Living Systems and Processes
STEM/STEAM
Science
Material Type:
Activity/Lab
Assessment
Homework/Assignment
Lecture
Lesson
Lesson Plan
Author:
Nichole Brumfield
Date Added:
11/22/2024
PAGE ACSE -  Dark Matter and Data Analysis!
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CC BY-NC-SA
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This lesson incorporates computer science with an interesting enrichment topic for Environmental Science II, Astronomy - Dark Matter.  Students will be able to visualize WHY scientists believe that 85% of matter in our universe is not the same as what we are made of.  Using simple orbital speed kits, your class can combine their data and analyze it to see what happens to orbital speed with increasing distance from the barycenter of a galaxy.  They can add mass to the center to represent dark matter and see how that increases the orbital speed - just like what Vera Rubin discovered in the 1960s.

Subject:
Computer Science
Cross-Curricular
Data and Analysis
Earth and Space Systems
Matter
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Lesson
Lesson Plan
Simulation
Author:
Julie Morton
Date Added:
11/18/2024
PAGE ACSE -   Data and Analysis- Block, Drop, Spin and Roll Graphing (1-3 Day Lesson)
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CC BY-NC-SA
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In this lesson, students will travel to different stations while participating in various graphing activities.  The students will also be creating a whole class survey in one of the stations, where they will be documenting their results and sharing with the whole class when the lesson is complete.

Subject:
Computer Science
Data and Analysis
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Assessment
Game
Interactive
Lecture
Lesson
Lesson Plan
Teaching/Learning Strategy
Author:
Michelle Garber
Date Added:
02/13/2024
PAGE ACSE - Debugging Code in Javascript
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CC BY-NC-SA
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In this lesson, students will apply debugging to coding in javascript, correcting math expressions, and a simple electrical circuit.

Subject:
Algorithms and Programming
Computation and Estimation
Computer Science
Cross-Curricular
Mathematics
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Visual Media
Author:
Todd Irvin
Date Added:
10/15/2024
PAGE ACSE - Ecosystems-Organism Reliance
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CC BY-NC-SA
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Do you want to show your students in a fun way how an ecosystem collapses if  a species is removed?  Check out this lesson using squishy circuits (that’s play dough and safe circuits)!  Students will get to learn about ecosystems and circuitry all at the same time.

Subject:
Computer Science
Computing Systems
Cross-Curricular
Living Systems and Processes
STEM/STEAM
Science
Material Type:
Activity/Lab
Lesson Plan
Author:
Kathryn Pallister
Date Added:
11/29/2023
PAGE ACSE - Energy Conversion Kits
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Using this kit, students really learn and do the energy conversions. They physically have the pieces in their hands to create each conversion and then some.  The worksheet keeps them focused on what they have to do instead of just playing with the kits. But this isn’t to discredit that they wouldn’t learn by just playing with the kits. Conversion of energy is hard to grasp in theory, why not make it physical and help them remember.

Subject:
Computer Science
Computing Systems
Cross-Curricular
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Author:
Nichole Brumfield
Date Added:
09/29/2023
PAGE ACSE - Energy Transformation
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CC BY-NC-SA
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Students will explore kinetic, potential, energy, speed, force, motion, light, and wind energy. Students will be able to understand that energy can be converted into different forms. Student will learn to make predictions, record, analyze, and make conclusions about data.

Subject:
Computer Science
Data and Analysis
Force/Motion/Energy
Science
Material Type:
Lesson Plan
Author:
Sunshine Keeney
Date Added:
02/06/2024
PAGE ACSE - Exploring Force and Energy of Moving Objects with Sphero
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CC BY-NC-SA
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Students will use Spheros to explore the force and energy of moving objects.  This lesson is appropriate for students and teachers with little to no experience with coding. Students will evaluate a single line of programming that directs the Sphero to move and test to see if they correctly anticipated the results.  Students will bowl down "pins" by programming the Sphero. Students will experiment with changing variables and discuss how that changes the motion.

Subject:
Computer Science
Cross-Curricular
Data and Analysis
Force/Motion/Energy
STEM/STEAM
Science
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Kristin Vaughn
Date Added:
06/14/2023
PAGE ACSE -  Favorite Holiday Graphing
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CC BY-NC-SA
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Let’s graph our favorite holiday and learn about each other!  This lesson introduces holidays and then allows children to choose their favorite and graph that information as a whole class.

Subject:
Computer Science
Cross-Curricular
Data and Analysis
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Jennifer Plum
Date Added:
01/08/2024