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Collecting and Analyzing Data
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Introducing Data collection and Analysis:
This activity include a data collection sheet and questions to analyze the data.
The activity can be done as a whole group, small group, or by individual students.
Estimated time from start to finish is 30-45 minutes based on prior knowledge.

Subject:
Computer Science
Data and Analysis
Mathematics
Probability and Statistics
Material Type:
Activity/Lab
Author:
Anna Nester
Date Added:
01/25/2022
Collecting and Analyzing Data - Nature Walk and Graph
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In this lesson students will collect items in nature. They will then count, graph, and analyze the data they collected. The lesson is set up to use a bar graph, but any graph can be used.

Subject:
Computer Science
Data and Analysis
Mathematics
Probability and Statistics
Material Type:
Activity/Lab
Author:
Anna Nester
Mrs J's Resource Creations
https://www.jjresourcecreations.com/-blog/nature-hunt-data-graph-activity#/
Date Added:
01/26/2022
Computing Systems 1.7
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CC BY-NC
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This document is intended to be used for small group discussion, personal or partner matching or memory game, and review of previously taught components.
Included are 8 picture and label cards containing desktop computer, laptop, tablet, mouse, keyboard, mobile devices, printer, and touch screen.

Subject:
Computer Science
Computing Systems
Material Type:
Activity/Lab
Assessment
Author:
Anna Nester
Date Added:
11/23/2021
Computing Systems - Kindergarten K.5
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CC BY
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This is a set of printable classroom posters with images and basic terminology for kindergarten students.

The terminology covered is as follows:

Keyboard
Mouse
Trackpad
Desktop computer
Laptop computer
Mobile Device
Tablet
Printer

You may make a copy of the posters. Please feel free to add any additional information or edit the slides to best suit your student's needs.

Subject:
Computer Science
Computing Systems
Material Type:
Binder
Author:
Anna Nester
Date Added:
01/05/2022
Conditional Statements for Elementary
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CC BY
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The lessons included in the attached Google Slides incorporate standards from Computer Science, Math, Language Arts, and Physical Education. The lessons all focus on conditional statements (IF, THEN, ELSE) and can easily be adapted to fit any grade from kindergarten to fifth grade. 

Subject:
Algorithms and Programming
Cross-Curricular
Measurement and Geometry
Number and Number Sense
Physical Education
Reading
Writing
Material Type:
Game
Interactive
Lesson
Teaching/Learning Strategy
Author:
Anna Nester
Date Added:
08/03/2021
Delivering Packets Lesson with Unplgugged Game
Conditional Remix & Share Permitted
CC BY-NC-SA
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This interactive lesson teaches middle school students about how information is delivered via the internet. Students will review/ be introduced to vocabulary words, gain an understanding of packets and servers, and be challenged with different internet connectivity (Wi-Fi, cable, DSL, and Fiber Optic) as they work together as a team to deliver a message to another IP address.

This lesson has been slightly adapted from the original version from Code.org. All the links and copyright information are included in the lesson. The teacher is able to use the original or the premade materials from this document.

Have fun!

Subject:
Computer Science
Networking and the Internet
Material Type:
Activity/Lab
Author:
code.org
Anna Nester
Date Added:
02/02/2022
First Grade Lesson Materials - Algorithms and Programming
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This is a link to the printable resources to accompany the lesson Algorithms and Programming (link below).

The materials include printable coding cards and math equations for an unplugged math game. The students will work together to create algorithms in order to solve mathematical equations.

Link to Lesson Plan:
https://docs.google.com/document/d/1-eArOYRBrJnFK1Q4tt5fBvwt1wmYoCOMVd8yOWhhM-4/edit?usp=sharing

Subject:
Algorithms and Programming
Computation and Estimation
Computer Science
Mathematics
Number and Number Sense
Material Type:
Activity/Lab
Author:
Anna Nester
Date Added:
09/10/2021
First Grade Troubleshooting Tips
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CC BY-NC
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The provided resource will help first graders troubleshoot when experiencing technical difficulties prior to asking the teacher for help.
Print the following document(s) on cardstock.

There are three options
1. Print like a bookmark and fold in half. Glue the two sides together. The student will have to flip from front to back to see the problem and troubleshooting tips.
2. Print half sheet for students to see all the problems and troubleshooting tips at one time.
3. Print a class size to display in the computer center or on a wall near student desks.

You can use colors if it will help students better locate the item when they need help. The context is very simple as it is meant for younger students that may not be able to read all the terminology at the beginning of the school year. Please feel free to MAKE A COPY and then modify the context to better fit your classroom needs.
The teacher will need to review the document and symbols with the students prior to distributing individual copies. This will ensure better understanding of the terms used.

Subject:
Computer Science
Computing Systems
Material Type:
Binder
Author:
Anna Nester
Date Added:
11/24/2021
Handout 1: Technology or Not Technology
Conditional Remix & Share Permitted
CC BY-NC-SA
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This cut-and-sort handout allows students to analyze items that are or are not examples of technology.
Technology is explained as anything made by people to help us.
Pictured items to sort include:
- scissors, pencil, glue, cell phone, laptop, desktop computer, people, tree, flower, vegetables, dog, sun

This lesson is best used with the slides found at https://goopenva.org/courses/what-is-technology.
The document provides an answer key and links to the slides, teacher lesson plan to accompany the slides, and additional resources. However, this handout can be used as a stand alone activity as well.

Subject:
Computer Science
Impacts of Computing
Material Type:
Activity/Lab
Author:
Anna Nester
Date Added:
02/08/2022
Kids React to Old Computers
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This is a quick lesson/ discussion about the changes in computing over time. You will discuss how we use technology today vs. how computers were used years ago. The class will then watch a fun video about children reacting to an old computer. As a class, you will continue the comparison conversation and close with a recap of what the students saw.

The discussion and video will take approximately 20 minutes.

To add to the discussion, you can create an anchor chart of past and present pros and cons. Student's can then write a journal entry on what was discussed in class.

*** This lesson can be adapted to suit multiple grade levels.

Subject:
Computer Science
Impacts of Computing
Material Type:
Lesson Plan
Author:
teachthought.com
Anna Nester
Date Added:
02/02/2022
LAN vs WAN VACS 5.17
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These slide help to decipher between and explain Local Area Networks and Wide Are Networks. The teacher can use the slides to explain and then print the slides with pictures to display in the room as a reminder.

Subject:
Computer Science
Networking and the Internet
Material Type:
Lecture Notes
Author:
Anna Nester
Date Added:
02/10/2022
Password Safety for First Grade
Unrestricted Use
CC BY
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This lesson supports first graders in their understanding of password safety and its importance. The lesson incorporates a short 3 minute video, discussion questions, whole class model of making a safe password, and an activity for students to practice making a strong password on their own.
The lesson is approximately 30 -45 minutes in length. It can be split into small portions or completed all at one time.

Subject:
Computer Science
Cybersecurity
Material Type:
Activity/Lab
Author:
Trend Micro
Anna Nester
Date Added:
01/13/2022
Python Turtle for Elementary
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The teacher will provide the prewritten Python code to students. The teacher will explain the code and expectations prior to the lesson. The goal of the lesson is for students to change the color of the shapes provided. Students will need to recognize a circle, rectangle, square, and triangle prior to the lesson.

Subject:
Mathematics
Measurement and Geometry
Material Type:
Activity/Lab
Assessment
Author:
Anna Nester
Date Added:
09/14/2021
Target Toss Graph - Unplugged Data and Analysis Lesson
Unrestricted Use
CC BY
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Target Toss Graphing is a fun way for students to begin graphing and data analysis. In this lesson, students will work in either a small group, math rotation station, partners, or individually to collect, graph, and analyze data. The students will toss a pom pom towards a printed target board, document their results, and create a bar graph based on their data. Once they complete the graph, they can answer the provided questions to test their understanding.
Have fun collecting and graphing your data!

Subject:
Computer Science
Data and Analysis
Material Type:
Activity/Lab
Author:
Anna Nester
Date Added:
01/28/2022
Tic-Tac-Toe Graphing Games (4 pack)
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CC BY
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This 4 pack of Tic-Tac-Toe Graphing Games is great for a math station or small group activity. The students answer tic-tac-toe questions by analyzing the given graphs. If they get the question correct, they place their marker on the board . If they answer incorrectly, it moves on to their partners turn. The first person to 3 in a row wins. If no one gets 3 in a row, they play again.

The questions are very basic for beginning data analysis. The teacher can make a copy of the google doc and change the questions based on the classroom needs.

Subject:
Computer Science
Data and Analysis
Mathematics
Probability and Statistics
Material Type:
Activity/Lab
Author:
Anna Nester
Date Added:
02/01/2022
Unplugged Algorithm and Programming Game Explained
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This video helps explain a simple unplugged algorithmic math game. Students will solve a basic addition or subtraction problem, locate the answer on a checker board or premade mat, and write an algorithm using arrow cards to get their pawn to the correct answer.

Link to Lesson:
https://goopenva.org/courses/algoithms-and-programming

Link to materials:
https://goopenva.org/courses/first-grade-lesson-materials-algorithms-and-programming

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Anna Nester
Date Added:
09/14/2021
Username and Password Color Keyboard
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CC BY
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The teacher will introduce/ reiterate the importance of usernames and passwords. At the beginning of the year students receive their username and password for their personal school devices or for logging into the school equipment.
This activity allows students to locate and color the keys on the keyboard to help them with the initial login process and remembering their username and password.

Subject:
Computer Science
Cybersecurity
Material Type:
Activity/Lab
Author:
Anna Nester
Date Added:
01/25/2022
Video interview with a Peer - Activity
Conditional Remix & Share Permitted
CC BY-NC-SA
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In this activity, students will interview a peer via video conferencing. Students will watch a brief Brainpop video on how to conduct an interview, review interview etiquette, and answer a questionnaire to better prepare themselves for the interview process.

Three days are recommended for the entire process. Day 1: Set up for the interview, Day 2: Group 1 interviews, Day 3: Group 2 interviews.
The class will be split into groups (Interviewer and Interviewee) or you can ask another class to participate with you - video "pen pals". The two groups will switch and play the reverse rolls.

Subject:
Computer Science
Networking and the Internet
Material Type:
Activity/Lab
Interactive
Author:
ReadWriteThink.org
Anna Nester
Date Added:
02/09/2022
Video interview with a Professional
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CC BY-NC-SA
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In this activity/ lesson students will conduct research about a given or chosen profession, interview a professional in the field via video conferencing, and write a short article, essay, journal entry, or blog about their experience and the information they gathered.

Subject:
Computer Science
Networking and the Internet
Material Type:
Activity/Lab
Lesson
Author:
Anna Nester
Date Added:
02/09/2022