Updating search results...

Search Resources

216 Results

View
Selected filters:
  • acse
ACSE -  Building a Catapult
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Can you see how far you can catapult a Pom Pom? I want to see! We are going to be building a catapult from scratch. Your goal is to see if you can catapult your Pom Pom at least 3 feet. 

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Force/Motion/Energy
STEM/STEAM
Science
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Savannah Fariss
Date Added:
02/21/2024
ACSE -  Food Chains
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

How many food chains are there within this ecosystem? Let’s create some to find out! You will have 5 minutes to create as many food chains as you can with your partner. Please record your food chains on a sheet of paper as you go.

Subject:
Computer Science
Cross-Curricular
Data and Analysis
Living Systems and Processes
STEM/STEAM
Science
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Teaching/Learning Strategy
Visual Media
Author:
Savannah Fariss
Date Added:
02/20/2024
ACSE Impacts of Computing
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Technology has not just changed over time.  It has changed the way citizens live their lives.  This lesson will describe responsible behaviors that are associated with using information and technology.

Subject:
Computer Science
Government and Civics
History/Social Sciences
Impacts of Computing
Material Type:
Lesson
Author:
Elizabeth Leake
Date Added:
04/17/2024
ACSE-  Impacts of Computing-  Impacts of Computing- Exploring Colors and Shapes in Computing and Matter
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Want to learn about how to describe matter and sort as well as learn about impacts of computing at the kindergarten level?  If so, this fun and easy lesson is for you! 

Subject:
Impacts of Computing
Material Type:
Activity/Lab
Game
Lesson Plan
Author:
Jennifer Plum
Date Added:
03/11/2024
ACSE Region III - Animal Adaptation Digital Representations
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Students will create an interactive display that classifies animal adaptations via tools such as Google Slides or Jamboard. They will use technological tools to research information about the given animals/adaptations and to create their display.

Subject:
Computer Science
Science
Material Type:
Lesson Plan
Author:
Amanda Caple
Acse Grant
Sierra Frazier
Date Added:
02/12/2022
ACSE Region III - Choose Your Own Adventure Writing
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This resource is a comprehensive unit of instruction created and piloted by the ACSE Region III team over the 2022-23 school year. This unit, which is accessible through multiple links to include worksheets, slidedecks, teacher suggestions and planning documents, includes all components of the instruction with SOL connections and is intended to join Computer Science standards to an ELA content area.

Subject:
Algorithms and Programming
Fiction
Writing
Material Type:
Activity/Lab
Author:
Nathan Sekinger
Acse Grant
Laura Michaels
Date Added:
05/01/2023
ACSE Region III - Colonial America
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

The student will apply social science skills to understand the factors that shaped Colonial America by describing colonial life in America from the perspectives of large landowners, farmers, artisans, merchants, women, free African Americans, indentured servants, and enslaved African Americans, by creating a computational artifact.

Subject:
Computer Science
Reading
Social Sciences
Material Type:
Activity/Lab
Lesson
Author:
Ms. Boarman
Acse Grant
Ms. Coates
Amanda Coode
Casey Holbrook
Date Added:
02/12/2022
ACSE Region III- Creating Robotic Algorithms
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

This is a performance task where students act as a software engineer to create an algorithm for a robotic process of an everyday activity.  Students cooperatively test and revise their algorithms and the have another team sucessfuly complete their algorithm as well.    

Subject:
Computer Science
English
Material Type:
Lesson Plan
Author:
Meghan Smith
Jennifer Cronk
Acse Grant
Susan Nordyke
Jeremy Utt
Date Added:
02/12/2022
Attribute Blocks
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Students will categorize attribute blocks based on their color, thickness and/or size. Optionally, connections to categorizing will be related to robots (e.g. looks, motions, sounds) and coding.

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Mathematics
Science
Material Type:
Lesson Plan
Author:
Wendy S. Marticek
Date Added:
11/23/2021
BeeBot Basics: An Introduction
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

BeeBots are an engaging, hands-on way to introduce sequencing, algorithms, programming and debugging to primary and elementary students. In this introductory activity, information will be presented in a clear and concise way so that students can collaborate to plan, create, and run a program. Students will correct through debugging as necessary. The attached resource includes vocabulary and tips for using BeeBot with students. 

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Kim Keith
Date Added:
01/10/2022
Coding Multiples
Conditional Remix & Share Permitted
CC BY-NC
Rating
0.0 stars

Spice things up with students by programming BeeBot to go to specific numbers as a way to reinforce multiples and common factors.  Activity cards, a brief overview, and a student planning sheet are included. 

Subject:
Algorithms and Programming
Computer Science
Mathematics
Material Type:
Activity/Lab
Lesson Plan
Author:
Kim Keith
Date Added:
03/18/2022
Communication 'Breakdown'
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Observe how computer networks function and make connections to the different ways we communicate (both in written form and modern forms). The students will discuss, in a whole class setting, how information can be communicated electronically and transmitted using computing devices via a network (e.g., email, social media, video conferencing, blogging).

Subject:
Computer Science
Cross-Curricular
English
History/Social Sciences
Networking and the Internet
Material Type:
Lesson Plan
Author:
C. Hope Adams
Emily Kidd
Jennifer Nelson
Date Added:
12/07/2021
Computer Components and Devices Sort
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

In this activity, students and teachers are able to sort components of a computer into 4 categories: input, output, process, and store (memory).
Reinforcing the ability to drag and drop, learners are able to identify and begin developing the purpose of each categorized component.

This activity complements the book Hello Ruby: Journey Inside the Computer by Linda Liukas and was remixed with permission from the San Francisco Unified School District (SFUSD) Computer Science Team.

Key concepts include:
mouse
keyboard
printer
microphone
headphones
monitor
controller
camera
temperature sensor
3-D printer
CPU
GPU
ROM
RAM
Hard Drive
Input
Output
Memory
Process

Subject:
Computer Science
Computing Systems
Material Type:
Assessment
Homework/Assignment
Interactive
Author:
Kim Keith
SFUSD Computer Science Team
Date Added:
06/22/2020
Computer Problems: Can you help?
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Students will explore computing parts and use oral language and content area vocabulary to describe items, then write a descriptive sentence to describe a technology problem.

Subject:
Computer Science
Computing Systems
Cross-Curricular
English
Material Type:
Lesson Plan
Author:
Melissa J. Brandt
Date Added:
11/23/2021
Computing Systems Troubleshooting Posters
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Students will be challenged with researching various problems that may occur with hardware and software for computer usage and then turn their research into posters for the class to use later if they have a problem occur past our lesson.

Subject:
Computer Science
Computing Systems
Cross-Curricular
English
Material Type:
Lesson Plan
Author:
Amanda Stoltzfus
Date Added:
12/07/2021
Create an Algorithm to Find the Area of a Rectangle
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Students will work in groups to plan the process they will use to first determine the perimeter and then the area of a rectangle. Students will write out a detailed step by step process that can be used in different situations.

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Mathematics
Material Type:
Lesson Plan
Author:
James Baker
Date Added:
12/14/2021