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Computer Science for 3rd Grade

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3-5 CS Connections
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Downloadable spreadsheet to assist ITRTs and Librarians in connecting the DLI SOL with 3-5 Computer Science SOL.

Subject:
Professional Learning
Material Type:
Teaching/Learning Strategy
Author:
#GoOpenVA Administrator
Date Added:
06/08/2022
ACSE Region III - Plant and Animal Life Cycle Stop Motion Video
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Students will create an artifact using computing systems to model the attributes and behaviors associated with a concept (e.g., day and night, animal life cycles, plant life cycles). Students are scientists (botanists, zoologists), who just found a new plant/animal in their chosen ecosystem. Their job is to introduce their new plant/animal to the scientific world! They will create a stop motion video to show their new plant/animal's life cycle.

Subject:
Data and Analysis
Living Systems and Processes
Material Type:
Lesson Plan
Author:
Deborah Novalski
Katie Hornung
Jessica Sheidy
Laura Michaels
Acse Grant
Date Added:
02/12/2022
ACSE Region lll -Graphing the Past
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This performance task combines a computer science standard with both history and math standards. Students will "discover" an older version of a moden technology currently used. Students will collect data to determine which techonology has been most impactful on society. Students will graph and analyze that data. 

Subject:
Computer Science
History/Social Sciences
Mathematics
Material Type:
Lesson
Author:
Latrice Knight
Acse Grant
Laura Michaels
Date Added:
02/12/2022
ASCE Region III - Perfect Password
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This performance task is designed for third grade and up to teach the importance of using strong passwords.  This would be helpful to use at the beginning of the year to review password safety with upper elementary school students to refresh their memory.  This includes an instructional slide show and a student handout.

Subject:
Computer Science
Cybersecurity
Government and Civics
Material Type:
Lesson
Author:
Yvonne Richard
Acse Grant
Lindsay Sutton
Jessica Sheidy
Laura Michaels
Date Added:
02/12/2022
Abstracting the Main Idea of a Fiction Text 3.6, 3.13
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Cross curricular lesson plan integrating Computer Science and English Standards CS 3.13, 3.6 ELA 3.6 g and h

Subject:
Algorithms and Programming
Computer Science
Data and Analysis
English
Reading
Material Type:
Lesson Plan
Author:
Christy Shepherd
Date Added:
11/05/2022
BeeBot Basics: An Introduction
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BeeBots are an engaging, hands-on way to introduce sequencing, algorithms, programming and debugging to primary and elementary students. In this introductory activity, information will be presented in a clear and concise way so that students can collaborate to plan, create, and run a program. Students will correct through debugging as necessary. The attached resource includes vocabulary and tips for using BeeBot with students. 

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Kim Keith
Date Added:
01/10/2022
BrainPOP Story Map Coding
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This lesson combines ELA story elements and coding on a student-friendly BrainPOP Jr. Platform. Students can take a book they have read and use the BrainPOP Jr. platform for a variety of story map to demonstrate their comprehension of the material chosen.

Subject:
Computer Science
English
Material Type:
Lesson Plan
Author:
Julia DiOrio
Date Added:
10/03/2023
Brush Your Teeth Algorithm
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Using a Fluffy pancakes recipe students will identify a recipe as a type of algorithm.  Students will identify the part of the recipe that is numbered as the steps or algorithm is numbered.    Students are expected to identify that number one step is done before number 2 and so on.  Students will work in pairs to create their own algorithm for brushing teeth.  Students should work in pairs.  One student should create the algorithm and the other should debug the algorithm.  

Subject:
Algorithms and Programming
Material Type:
Homework/Assignment
Author:
Kevin Yates
Date Added:
06/01/2022
Building Passwords
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Public Domain
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This is an unplugged worksheet activity to walk students through the process of building strong, easy to remember, passwords.

Subject:
Cybersecurity
Material Type:
Activity/Lab
Homework/Assignment
Author:
Jude Raffeinner
Date Added:
01/28/2022
Building Rome Colosseum in a Day!
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CC BY
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We all know that students can retain more knowledge when they have something concrete for it to stick to, why not actually build something that they can build their knowledge upon? Using the MakeDo kits and the stencils that come in this lesson. Let students take some cardboard that is just waiting to be recycled and upcycle it into the Rome Colosseum!!

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Nichole Brumfield
Date Added:
08/30/2023
Building a Better Password
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Public Domain
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This slideshow will help students to identify and use strong passwords, and explain why strong passwords should be used (e.g., protect name, address, and telephone number). It walks students through a process that can be used to create strong, easy to remember, passwords.

Subject:
Cybersecurity
Material Type:
Activity/Lab
Homework/Assignment
Author:
Jude Raffeinner
Date Added:
01/29/2022
CS SOL 3.17 Vocabulary Crossword Puzzle
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CC BY
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This is a crossword puzzle designed on Flippity.net that has the essential vocabulary from the Computer Science SOL 3.17 in Networking and the Internet.

Subject:
Computer Science
Material Type:
Activity/Lab
Author:
Dana Smith
Date Added:
12/21/2021
CS Unplugged: Security Avatars
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Every day our privacy is at risk with data being collected about us as we share and live more of our lives online. For this activity, you will explore how you do and do not protect your privacy online and then create a security avatar to help you battle for your privacy.

Subject:
Computer Science
Material Type:
Activity/Lab
Author:
Kim Wilkens
Date Added:
03/02/2020
Communication 'Breakdown'
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Observe how computer networks function and make connections to the different ways we communicate (both in written form and modern forms). The students will discuss, in a whole class setting, how information can be communicated electronically and transmitted using computing devices via a network (e.g., email, social media, video conferencing, blogging).

Subject:
Computer Science
Cross-Curricular
English
History/Social Sciences
Networking and the Internet
Material Type:
Lesson Plan
Author:
C. Hope Adams
Emily Kidd
Jennifer Nelson
Date Added:
12/07/2021
Compare and Contrast Polygons
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This performance task is designed for third grade students and higher to compare and contrast a group of items based on attributes or actions classified into at least two sets and subsets.  The items being classified are polygons.  The use of algorithms and flowcharts is also a key component of the performance task.

Subject:
Algorithms and Programming
Computer Science
Mathematics
Measurement and Geometry
Material Type:
Lesson Plan
Author:
Yvonne Richard
Laura Michaels
Acse Grant
Emily Taylor
Date Added:
06/03/2022