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How Were Colonial Regions Similar?
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CC BY-NC-SA
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Students analyze a chart with the characteristics of the three colonial regions and determine a better way to visualize the information that shows the similarities and differences between the three.This material is based upon work supported by the National Science Foundation under Grant No. 2010256.Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

Subject:
American History
Computer Science
Data and Analysis
History/Social Sciences
Material Type:
Lesson
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
11/18/2022
How far will my message go?
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CC BY-NC-SA
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Time to demonstrate how the watershed works with this message in a bottle lesson. Students will have the opportunity to send a message in a bottle and observe how it travels down the watershed to the ocean!

Subject:
Computer Science
Cross-Curricular
Networking and the Internet
STEM/STEAM
Material Type:
Activity/Lab
Author:
Savannah McKee
Date Added:
04/29/2024
How the Enigma Machine worked
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CC BY-NC-SA
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This resource has a YouTube video link and a website link on how the German Enigma Machine worked to encrypt messages during World War II.

Subject:
Algorithms and Programming
Computer Science
Cybersecurity
Data and Analysis
Impacts of Computing
Material Type:
Activity/Lab
Homework/Assignment
Author:
Ronald Sparks
Date Added:
06/14/2022
How to Find and Join a Group
Unrestricted Use
CC BY
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An illustrated guide on how to search for groups in #GoOpenVA, and then how to join an open group, or request to join a closed group.

Subject:
CTE
Computer Science
Cross-Curricular
ESL
English
Fine Arts
Health/Physical Education
History/Social Sciences
Mathematics
Science
Special Education
World Languages
Material Type:
Reading
Author:
Jean Weller
Date Added:
07/10/2020
How to Use Bee-Bot
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CC BY-NC
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Set students up for programming success by creating a BeeBot anchor chart!These editable instructions will help students identify their role as planner or driver and set clear expectations of how Bee-Bot is used in computer programming. Tips:Introduce Bee-Bot whole classMake sure students understand the importance of the clear (x) button to erase the previous codealways press clear first to signal a new code (like how a capital letter signals the start of a new sentence) Plan the program in developmentally appropriate steps (some students program one step at a time, while others can program to the end goal)Turn the Bee-Bot off and use it as a game piece to write successful algorithmsHave students write their plan, or algorithm, on a whiteboard instead of using the cardsThe Bee-Bot emulator is perfect for guided practice!   

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Teaching/Learning Strategy
Author:
Kim Keith
Date Added:
12/14/2021
How to Use Zoom for the PWCS Teacher
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CC BY-NC
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Prince William ITCs developed this hefty Wakelet to provide information to teachers about using Zoom for virtual learning. Some information is specific to Prince William's network but some can be used by any Zoomer.

Subject:
CTE
Computer Science
Cross-Curricular
ESL
English
Fine Arts
Health/Physical Education
History/Social Sciences
Mathematics
Science
Special Education
World Languages
Material Type:
Reading
Visual Media
Author:
Prince William County Public Schools
Date Added:
09/28/2020
Humpty Dumpty Algorithm and Programming
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CC BY-NC-SA
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Students will be introduced to the term algorithm while reading the story of Humpty Dumpty. Students will develop an algorithm or step by step sequence of instructions for putting Humpty Dumpty back together again.

Subject:
Algorithms and Programming
Communication and Multimodal Literacy
Computer Science
Cross-Curricular
English
Material Type:
Lesson Plan
Author:
Code.org
Education.com
Kimberly Jones
Date Added:
11/22/2021
I Need a New Pencil!
Unrestricted Use
Public Domain
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The students are not being efficient when they get materials or move around the classroom, so they are wasting learning time.  Students will design a sequence of steps, or program,  to move the student to their destination without using extra steps.

Subject:
Computer Science
English
Mathematics
Material Type:
Lesson Plan
Provider:
VDOE
Author:
Kristen Schlegel
Date Added:
09/20/2023
ITRTs' (Tazewell) Google Training Tutorials Links for Parent/Students and Teachers
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CC BY-NC
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From Tazewell County comes this list of helpful video tutorials that can be used for Parents and Students, and for Teachers. The tutorials focus on specific tasks.

Subject:
CTE
Computer Science
Cross-Curricular
ESL
English
Fine Arts
Health/Physical Education
History/Social Sciences
Mathematics
Science
Special Education
World Languages
Material Type:
Visual Media
Author:
Cynthia Beavers
Tazewell County Public Schools
Date Added:
09/28/2020
I am a Programmer!
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CC BY-NC
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Students will love programming their "robot teacher" to maneuver around the classroom in this introductory coding lesson. Basic computer science concepts are defined and applied as students work together to plan, create, and test algorithms. Students will recognize that programmers are the brains behind machines and technologies. 

Subject:
Algorithms and Programming
Communication and Multimodal Literacy
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Author:
Kim Keith
Date Added:
12/20/2022
Identifying New Technologies and Their Impact
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CC BY-NC-SA
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Students will watch a teacher selected Apple advertisement/video and then identify the various Apple products mentioned in the ad. Students will then discuss how technology has changed the US marketplace and how the advertisement reflects the values of American culture. After discussing the current use of technology in the workplace, students will collaborate and hypothesize what the future of technology and American culture is based on current trends. Essential vocabulary: culture, technology, automation.

Subject:
Computer Science
Material Type:
Activity/Lab
Lesson Plan
Date Added:
10/10/2023
If You Give a Mouse a Cookie: A Sequencing Lesson
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CC BY-NC-SA
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Students will love and enjoy this lesson based from the popular book, If You Give a Mouse a Cookie by Laura Numeroff . Within this lesson, students learn the concept of sequencing and will practice this process as they practice arranging the events of the story in sequential order. Students will also practice their ability to retell a story.

Subject:
Computer Science
English
Material Type:
Activity/Lab
Homework/Assignment
Author:
Julianne Belcher
Date Added:
11/22/2022
Impact of Computing
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CC BY-NC-SA
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This is a lesson for first grade to talk about how technology has changed our lives over the years. I have it related to the first settlers and the experience they may have had if they had today's technology.  We also will discuss the technology we use today in our rooms vs what used to be used and how our behavior online can affect us even when people can't see us. 

Subject:
Computer Science
Impacts of Computing
Social Sciences
Virginia History
Material Type:
Lesson
Author:
Wendy Johnson
Date Added:
04/09/2024
Impacts of Computing: Wants and Needs
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CC BY-NC-SA
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The students will identify how computing technologies have changed the world and how they are influenced by cultures by group activities, critical activities, problem solving skills and researching.

Subject:
Computer Science
Cross-Curricular
English
History/Social Sciences
Impacts of Computing
Material Type:
Lesson Plan
Author:
Helloruby.com
Stefanie Nichols
Date Added:
12/07/2021
Impacts of Westward Expansion
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CC BY-NC-SA
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Students will gather information regarding the cultural and economic interactions between Europeans and American Indians during Westward Expansion. Students will work in groups to analyze several primary sources and create a visual representation depicting the Native vs. European perspectives of westward expansion. 

Subject:
American History
Computer Science
Data and Analysis
Material Type:
Lesson Plan
Author:
CodeVA Curriculum
Date Added:
11/29/2022
Inheritance with Shapes
Unrestricted Use
Public Domain
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The goal of lesson is the be a review activity for the following standards. Computer Science: 2.5 The student will compare and contrast a group of items based on the attributes or actions of each item, with or without a computing device.Mathematics: 2.13 The student will identify, describe, compare, and contrast plane and solid figures (circles/spheres, squares/cubes, and rectangles/rectangular prisms). After a whole group review students will create a digital digram or video comparing and contrasting plane and solid figures. 

Subject:
Computer Science
Mathematics
Material Type:
Activity/Lab
Assessment
Author:
Erika Coble
Date Added:
08/03/2021