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The U.S. Role in the World War II Allied Victory in Europe
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CC BY-NC-SA
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World War II was a complex event with battles in Europe, Africa, and the Pacific. Wars are more than battles. During World War II, the military were supported by civilian sacrifices and the workers at home. Their combined challenged and countered Nazi aggression in Europe. This Story Map will examine how the United States contributed to the Allied victory in Europe during World War. Three major topics will be addressed:support for Europe before the U.S. declared war on on Japan and then Germany in 1941, support from the home front, and the human and historical significance of D-Day.? Contains links to student materials and teacher materials for creating lesson plans.

Subject:
American History
Geography
History/Social Sciences
World History
Material Type:
Activity/Lab
Lesson
Primary Source
Visual Media
Provider:
Virginia Geographic Alliance
Provider Set:
Placing Primary Sources Story Map Collection
Author:
Hribar, Georgeanne
Date Added:
09/08/2018
Uneasy Balance: Stepping Stones to War
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CC BY-NC-SA
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This Story Map Journal explores the issue of slavery from the early days of the republic through John Brown's raid at Harpers Ferry, a prelude to the war between the states. Key questions: Why was slavery not legitimately dealt with during the founding period of the nation? How did the cotton gin help change the economy, culture, and demographics of the country? What correlations can be made between slavery and cotton? What issues arose between the northern and southern states as new territories were acquired in the west? What role did John Brown play in the lead-up to civil war? Contains links to student materials and teacher materials for creating lesson plans.

Subject:
American History
Geography
History/Social Sciences
Material Type:
Activity/Lab
Lesson
Primary Source
Visual Media
Provider:
Virginia Geographic Alliance
Provider Set:
Placing Primary Sources Story Map Collection
Author:
Morris, Jared
Date Added:
09/08/2018
Unusual Species | UNTAMED
Unrestricted Use
CC BY
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Learn about a variety of more "unusual species" treated at the Wildlife Center. The Center typically admits more than 150 different species each year -- while most of these animals are often the birds, mammals, and reptiles whose homes are in and around our own backyards and neighborhoods, Center staff are always prepared for any animal that might come through the door, even if we only see that species once every year or so!  When the Center admits an unusual or uncommon species of wildlife, the staff relies on their extensive knowledge of natural history, as well as creativity and resourcefulness. Some unusual species treated at the Center are rarely admitted due to their secretive lifestyle; some are uncommon admissions because, as a species, they are in trouble. 

Subject:
Career Connections
Health and Medical Sciences
Living Systems and Processes
Material Type:
Lesson
Visual Media
Author:
Trish Reed
Date Added:
04/21/2020
Using Accessibility Checker in Canvas for ADA Compliance
Conditional Remix & Share Permitted
CC BY-NC
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In order to comply with ADA regulations, teachers should properly code their Canvas content. Here's how!  Addresses ISTE Standards: 2.1 Learner - Educators continually improve their practice by learning from and with others and exploring proven and promising practices that leverage technology to improve student learning., 2.5 Designer - Educators design authentic, learner-driven activities and environments that recognize and accommodate learner variability., 2.6 Facilitator - Educators facilitate learning with technology to support student achievement of the ISTE Standards for Students.

Subject:
Professional Learning
Material Type:
Visual Media
Author:
#GoOpenVA Administrator
Jeanie Ingram
Date Added:
03/30/2022
Using Computer Science to Improve Patient Outcomes
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CC BY-NC-SA
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This video explores how a PhD student in the School of Pharmacy at VCU uses computer science and virtual reality to improve patient outcomes. The primary purpose of computer science is to use the power of computers along with human ingenuity to solve real-world problems. .

Subject:
Algorithms and Programming
Computing Systems
Impacts of Computing
Material Type:
Activity/Lab
Visual Media
Author:
Kim Wilkens
Date Added:
08/02/2023
Using StoryboardThat to Illustrate Elements of Fiction
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CC BY-NC-SA
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Storyboardthat.com is a website that allows students to use an electronic storyboard platform to create illustrations and graphics. This is a website that is free to use, and is a great way for students to visually demonstrate comprehension.

Subject:
CTE
English
Fiction
Fine Arts
Reading
Technology Education
Visual Art
Material Type:
Activity/Lab
Assessment
Teaching/Learning Strategy
Visual Media
Date Added:
04/19/2021
Using StoryboardThat to Illustrate Elements of Fiction
Conditional Remix & Share Permitted
CC BY-NC-SA
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Storyboardthat.com is a website that allows students to use an electronic storyboard platform to create illustrations and graphics. This is a website that is free to use, and is a great way for students to visually demonstrate comprehension.

Subject:
CTE
English
Fiction
Fine Arts
Reading
Technology Education
Visual Art
Material Type:
Activity/Lab
Assessment
Teaching/Learning Strategy
Visual Media
Date Added:
08/03/2020
Using StoryboardThat to Illustrate Elements of Fiction
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Storyboardthat.com is a website that allows students to use an electronic storyboard platform to create illustrations and graphics. This is a website that is free to use, and is a great way for students to visually demonstrate comprehension.

Subject:
CTE
English
Fiction
Fine Arts
Reading
Technology Education
Visual Art
Material Type:
Activity/Lab
Assessment
Teaching/Learning Strategy
Visual Media
Date Added:
08/08/2020
Using StoryboardThat to Illustrate Elements of Fiction
Conditional Remix & Share Permitted
CC BY-NC-SA
Rating
0.0 stars

Storyboardthat.com is a website that allows students to use an electronic storyboard platform to create illustrations and graphics. This is a website that is free to use, and is a great way for students to visually demonstrate comprehension.

Subject:
CTE
English
Fiction
Fine Arts
Reading
Technology Education
Visual Art
Material Type:
Activity/Lab
Assessment
Teaching/Learning Strategy
Visual Media
Date Added:
03/28/2020
Using and Embedding Canvas Studio Videos
Conditional Remix & Share Permitted
CC BY-NC
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This video demonstrates how to use Canvas Studio and how to embed those videos into Canvas assignments. This addresses ISTE Standards: 2.1 Learner - Educators continually improve their practice by learning from and with others and exploring proven and promising practices that leverage technology to improve student learning., 2.2 Leader - Educators seek out opportunities for leadership to support student empowerment and success and to improve teaching and learning., 2.5 Designer - Educators design authentic, learner-driven activities and environments that recognize and accommodate learner variability., 2.6 Facilitator - Educators facilitate learning with technology to support student achievement of the ISTE Standards for Students.

Subject:
Professional Learning
Material Type:
Visual Media
Author:
#GoOpenVA Administrator
Jeanie Ingram
Date Added:
04/01/2022
VSTE Accessibility Demo Slam 2024
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CC BY-NC-SA
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Emily Heller introduced the inaugural monthly 'Visty and Action Demo Slam' webinar, led by the Education Committee with a focus on accessibility. The webinar featured a competition where attendees could demonstrate their own tools and resources. The committee's mission was outlined as producing blog posts and tech reels with quick, useful information for educators. The discussion also highlighted various tech tools used in teaching, including Moote, Remote, and Zip Caption. Later, a Chrome extension called web disability simulator was introduced to help teachers understand the experience of students with various disabilities when using digital tools. The meeting ended with an announcement about an exciting collaboration on a podcast with Vista, the DOE, and Blue Ridge Public Television.

Subject:
Professional Learning
Material Type:
Visual Media
Author:
#GoOpenVA Administrator
Date Added:
01/05/2024
VT PEERS: Bees Breakout Boxes
Unrestricted Use
CC BY
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Lesson Length: 1-2 hoursGrade Level: 6-8Students will explore population interaction and impacts on an ecosystem through a breakout box activity grounded in engineering design thinking. Students will learn about how bees are interrelated within an ecosystem by solving clues to save a hive from a breakout box and they will engineer a plan to incorporate bees into a community that addresses concerns, benefits and trade offs for the bees and the humans.This material is based upon work supported by the National Science Foundation under Grant No. 1657263. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

Subject:
CTE
Career Connections
Cross-Curricular
Earth Resources
Living Systems and Processes
STEM/STEAM
Science
Special Education
Trade and Industrial
Material Type:
Activity/Lab
Game
Interactive
Lesson
Lesson Plan
Visual Media
Author:
VT PEERS
Date Added:
11/24/2020
VT PEERS: Engineering a Water Filter
Unrestricted Use
CC BY
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Lesson Length: 1-2 hoursGrade Level: 6-8Students build a water filter with a variety of natural and commercially produced materials. First they test the materials and then choose which to layer together themselves based on material performance. Students learn about water resources and engineered supports for the earth’s water systems and the impacts on environmental and human health. Engineering connections are highlighted throughout the lesson. Special thanks to Giles County, VA STEM Coordinator, Christina Martin, whose unit on The Global Water Crisis was the inspiration for this lesson. Also thanks to the NASA Water Filtration Challenge (https://www.jpl.nasa.gov/edu/teach/activity/water-filtration-challenge/) that helped guide Christina in the development of her lesson.This material is based upon work supported by the National Science Foundation under Grant No. 1657263. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

Subject:
CTE
Career Connections
Cross-Curricular
Earth Resources
Living Systems and Processes
Professional Learning
STEM/STEAM
Science
Scientific and Engineering Practices
Technology Education
Trade and Industrial
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Visual Media
Author:
VT PEERS
Date Added:
11/13/2020
VT PEERS: Mountain Road Repair
Unrestricted Use
CC BY
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Lesson length: 1-2 hoursGrade level: 6-8Students practice using the scientific method as they engineer methods to fix damaged mountain roads. Using engineering design thinking, students assess the problem(s), develop strategies for addressing them, budget for repairs, and create and test prototype solutions.This material is based upon work supported by the National Science Foundation under Grant No. 1657263. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

Subject:
CTE
Career Connections
Cross-Curricular
STEM/STEAM
Science
Scientific and Engineering Practices
Technology Education
Trade and Industrial
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Simulation
Visual Media
Author:
VT PEERS
Date Added:
10/27/2020
VT PEERS: Outerspace Breakout Boxes
Unrestricted Use
CC BY
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0.0 stars

Lesson Length: 1-2 hoursGrade Level: 6-8Students learn about relationships between earth and space including elements of our solar system, gravity, escape velocity, and space exploration though a breakout box experience. They solve clues about space and conditions needed to support life on a planet and perform tests related to space travel. Clues for opening locks on the breakout box are purposefully challenging to simulate the struggle engineers often grapple with when problem solving.This material is based upon work supported by the National Science Foundation under Grant No. 1657263. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

Subject:
CTE
Career Connections
Cross-Curricular
Earth and Space Systems
Professional Learning
STEM/STEAM
Science
Scientific and Engineering Practices
Technology Education
Trade and Industrial
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Visual Media
Author:
VT PEERS
Date Added:
11/13/2020
VT PEERS: What's Your Carbon Footprint?
Unrestricted Use
CC BY
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0.0 stars

Lesson Length: 1-2 hoursGrade Level: 6-8Students will explore the carbon emission impacts of different lifestyle choices. The activity is grounded in engineering design thinking as it relates to a family's carbon footprint and options to shift that footprint to make change (trade offs). Students will understand carbon impacts, work in teams (families) to negotiate lifestyle adjustments, and brainstorm opportunities for engineered improvements to decrease carbon emissions.This material is based upon work supported by the National Science Foundation under Grant No. 1657263. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

Subject:
CTE
Career Connections
Earth Resources
Living Systems and Processes
STEM/STEAM
Science
Scientific and Engineering Practices
Technology Education
Trade and Industrial
Material Type:
Activity/Lab
Game
Interactive
Lesson
Lesson Plan
Visual Media
Author:
VT PEERS
Date Added:
11/17/2020