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Computer Science for 5th Grade

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3-5 CS Connections
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Downloadable spreadsheet to assist ITRTs and Librarians in connecting the DLI SOL with 3-5 Computer Science SOL.

Subject:
Professional Learning
Material Type:
Teaching/Learning Strategy
Author:
#GoOpenVA Administrator
Date Added:
06/08/2022
5 Types of Computer Networks 5.17
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This PDF information sheet covers the 5 types of basic computer networks with review questions.Strand: Networking and the InterentSOL(s):  5.17 The student will compare and contrast the difference between a local network and a worldwide network. 

Subject:
Computer Science
Networking and the Internet
Material Type:
Activity/Lab
Lecture
Reading
Author:
Robert Underwood
Date Added:
05/05/2022
ACSE Region III - Colonial America
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The student will apply social science skills to understand the factors that shaped Colonial America by describing colonial life in America from the perspectives of large landowners, farmers, artisans, merchants, women, free African Americans, indentured servants, and enslaved African Americans, by creating a computational artifact.

Subject:
Computer Science
Reading
Social Sciences
Material Type:
Activity/Lab
Lesson
Author:
Ms. Boarman
Acse Grant
Ms. Coates
Amanda Coode
Casey Holbrook
Date Added:
02/12/2022
ACSE Region III- Patterns with Input/Output Tables
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Students will determine what type of data is needed to answer a question and will use Google Sheets to find patterns. These data skills are needed in many career and academic fields. In addition, students will use input output tables in their daily lives through the use of vending machines, banking, and taking trips to new places. This Performance Task allows them to practice these skills through real-world scenerios. 

Subject:
Computer Mathematics
Computer Science
Computing Systems
Data and Analysis
Patterns, Functions, and Algebra
Material Type:
Lesson Plan
Author:
Leland Brooks
Kristina Kelly
Acse Grant
Date Added:
02/12/2022
ACSE Region III-Performance Task: Leading a P.P.E. Manufacturing Company
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This performance task has the students working as bookkeepers for a P.P.E. Manufacturing Company to see how many P.P.E. they sold by adult and children sizes over a 2-3 month period of time and if their price of production vs cost for consumers to buy was enough that they made a profit or if they needed to make adjustments. This performance task has the students using PEMDAS to better understand how Algorithms and Programming are used in our everyday lives. 

Subject:
Algorithms and Programming
Computation and Estimation
Computer Science
Material Type:
Lesson Plan
Author:
Joseph Jarski
Acse Grant
Georgette Willis
Date Added:
02/12/2022
ACSE Region III - Playing with Order of Operations in Google Draw
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In this performance task, students will have the opportunity to demonstrate the use of flowcharts in Google Draw and then create their own flowchart to show their understanding of the Order of Operations. 

Subject:
Algorithms and Programming
Computation and Estimation
Computer Science
Mathematics
Patterns, Functions, and Algebra
Material Type:
Lesson
Author:
Kelly Gearhart
Kristina Kelly
Acse Grant
Date Added:
02/12/2022
ACSE Region III - Technology Evolution Flowchart
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Students will create a flowchart showing the evolution of a specific technology including failed attempts at advancement. This task includes research and understanding the iterative process. Easily differentiated. 

Subject:
Algorithms and Programming
English
Impacts of Computing
Non-fiction
Research
Writing
Material Type:
Lesson Plan
Author:
Casey Holbrook
Acse Grant
Amanda Coode
Date Added:
02/12/2022
The Age of Information
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Applying computer science principals, students will explore inventions & innovations from the Age of Information, then through pattern recognition, compare and contrast the Age of Information with the Age of Industrialization. Students will present their research to peers. 

Subject:
American History
Humanities
Impacts of Computing
Material Type:
Lesson
Lesson Plan
Author:
MORGAN SAELER
Date Added:
04/27/2022
The Algorithm of the US Lawmaking Process
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The lawmaking process, as described in the US Constitution, is essentially an alogorithm that allows an idea to become a law. In this lesson, students will analyze and evaluate the process for creating laws at the Federal level and create a flow chart that shows the lawmaking process in an alogoritmic sequence. 

Subject:
Computer Science
Government and Civics
Material Type:
Lesson Plan
Author:
MORGAN SAELER
Date Added:
08/06/2021
Analyzing the Causes and Effects of the American Revolution Through Coding 6.1-4
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Cross curricular lesson plan integrating Computer Science and Social Studies Standards CS 6.1-4 Social Science USI.5 e, USI6 a, b, c, d 

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Social Sciences
Material Type:
Lesson Plan
Author:
Christy Shepherd
Date Added:
11/05/2022
Appropriate Use of Technology 5.9
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Students will read a passage about Sarah and Thomas and underline any use of technology in the passage. They will then write “AP” for appropriate or “IN” for inappropriate above any use of technology.5.9  The student will evaluate and solve problems that relate to inappropriate use of computing devices and networks.

Subject:
Computer Science
Cybersecurity
Material Type:
Activity/Lab
Author:
Robert Underwood
Date Added:
05/17/2022
Are We Like Robots?
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This lesson explores the similarities between how a human being moves/walks and how a robot moves. This allows students to see the human body as a system, i.e., from the perspective of an engineer. It shows how movement results from (i) decision making, i.e., deciding to walk and move, and (ii) implementing the decision by conveying the decision to the muscle (human) or motor (robot).

Subject:
Science
Scientific and Engineering Practices
Material Type:
Lecture Notes
Lesson Plan
Provider:
TeachEngineering
Provider Set:
TeachEngineering
Author:
Ajay Nair
Satish Nair
Date Added:
09/18/2014
BeeBot Basics: An Introduction
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BeeBots are an engaging, hands-on way to introduce sequencing, algorithms, programming and debugging to primary and elementary students. In this introductory activity, information will be presented in a clear and concise way so that students can collaborate to plan, create, and run a program. Students will correct through debugging as necessary. The attached resource includes vocabulary and tips for using BeeBot with students. 

Subject:
Algorithms and Programming
Computer Science
Material Type:
Activity/Lab
Author:
Kim Keith
Date Added:
01/10/2022
Binary Name Art
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Public Domain
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In this lesson, students will create a binary art representation of their names. This will reinforce the concept of using numbers to represent non-numeric ideas.

Subject:
Data and Analysis
Material Type:
Activity/Lab
Author:
Jude Raffeinner
Date Added:
01/19/2022
Binary Numbers for Kids Edpuzzle
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This Edpuzzle assignment uses a clip from the YouTube video "Binary Numbers for Kids" by Socratica Kids to ask questions for understanding about binary numbers.

Subject:
Computer Science
Data and Analysis
Material Type:
Homework/Assignment
Author:
Tara Williams
Date Added:
06/16/2022
Building Passwords
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Public Domain
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This is an unplugged worksheet activity to walk students through the process of building strong, easy to remember, passwords.

Subject:
Cybersecurity
Material Type:
Activity/Lab
Homework/Assignment
Author:
Jude Raffeinner
Date Added:
01/28/2022
Building a Better Password
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Public Domain
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This slideshow will help students to identify and use strong passwords, and explain why strong passwords should be used (e.g., protect name, address, and telephone number). It walks students through a process that can be used to create strong, easy to remember, passwords.

Subject:
Cybersecurity
Material Type:
Activity/Lab
Homework/Assignment
Author:
Jude Raffeinner
Date Added:
01/29/2022