The lessons included in the attached Google Slides incorporate standards from Computer …
The lessons included in the attached Google Slides incorporate standards from Computer Science, Math, Language Arts, and Physical Education. The lessons all focus on conditional statements (IF, THEN, ELSE) and can easily be adapted to fit any grade from kindergarten to fifth grade.
Students will construct a program to help their friend safely retrieve their …
Students will construct a program to help their friend safely retrieve their stuffed animal. They will debug their program if needed. They then will observe whether there are patterns in their codes which could be looped. AS they discuss their programs, they will be encouraged to use ordinal numbers.
Students will create a strong password to access a computer and/or website. …
Students will create a strong password to access a computer and/or website. The password must meet specific criteria. Once the students master the criteria, they will reveal their secret password with their teacher, using a highlighter and a blacklight.
The student will learn a dance and identify the pattern, then create …
The student will learn a dance and identify the pattern, then create a dance routine in both repeating and growing patterns. Students will also understand and identify simple loops.
Overview of the activity:The students will sort and graph the items given …
Overview of the activity:The students will sort and graph the items given to them and discuss the way they are sorted. They will then complete a graph of the items, and then we will construct and build with the items and explain what they build and how tall it is.
This is a list of basic vocabulary with definitions and/or examples that will …
This is a list of basic vocabulary with definitions and/or examples that will be used in elementary classrooms K-5 when teaching the concepts of algorithms and programming.
Students will be able to retell a fairy tale by coding a …
Students will be able to retell a fairy tale by coding a path using story event pictures. Students will be able to translate an algorithm into a program.
This fidget book was designed to be used in digital citizenship and …
This fidget book was designed to be used in digital citizenship and internet safety lessons for elementary students. It has lesson supports, coloring pages, self-reflection guides and more.
This is a link to the printable resources to accompany the lesson …
This is a link to the printable resources to accompany the lesson Algorithms and Programming (link below).
The materials include printable coding cards and math equations for an unplugged math game. The students will work together to create algorithms in order to solve mathematical equations.
Link to Lesson Plan: https://docs.google.com/document/d/1-eArOYRBrJnFK1Q4tt5fBvwt1wmYoCOMVd8yOWhhM-4/edit?usp=sharing
The provided resource will help first graders troubleshoot when experiencing technical difficulties …
The provided resource will help first graders troubleshoot when experiencing technical difficulties prior to asking the teacher for help. Print the following document(s) on cardstock.
There are three options 1. Print like a bookmark and fold in half. Glue the two sides together. The student will have to flip from front to back to see the problem and troubleshooting tips. 2. Print half sheet for students to see all the problems and troubleshooting tips at one time. 3. Print a class size to display in the computer center or on a wall near student desks.
You can use colors if it will help students better locate the item when they need help. The context is very simple as it is meant for younger students that may not be able to read all the terminology at the beginning of the school year. Please feel free to MAKE A COPY and then modify the context to better fit your classroom needs. The teacher will need to review the document and symbols with the students prior to distributing individual copies. This will ensure better understanding of the terms used.
Set students up for programming success by creating a BeeBot anchor chart!These …
Set students up for programming success by creating a BeeBot anchor chart!These editable instructions will help students identify their role as planner or driver and set clear expectations of how Bee-Bot is used in computer programming. Tips:Introduce Bee-Bot whole classMake sure students understand the importance of the clear (x) button to erase the previous codealways press clear first to signal a new code (like how a capital letter signals the start of a new sentence) Plan the program in developmentally appropriate steps (some students program one step at a time, while others can program to the end goal)Turn the Bee-Bot off and use it as a game piece to write successful algorithmsHave students write their plan, or algorithm, on a whiteboard instead of using the cardsThe Bee-Bot emulator is perfect for guided practice!
This is a data collection, prediction, and graphing activity using three flavors …
This is a data collection, prediction, and graphing activity using three flavors of ice cream as the subject. It is a ready-made lesson with a Google Slideshow that has all of the activities built into it.
Students will love programming their "robot teacher" to maneuver around the classroom …
Students will love programming their "robot teacher" to maneuver around the classroom in this introductory coding lesson. Basic computer science concepts are defined and applied as students work together to plan, create, and test algorithms. Students will recognize that programmers are the brains behind machines and technologies.
This is a lesson for first grade to talk about how technology …
This is a lesson for first grade to talk about how technology has changed our lives over the years. I have it related to the first settlers and the experience they may have had if they had today's technology. We also will discuss the technology we use today in our rooms vs what used to be used and how our behavior online can affect us even when people can't see us.
In this lesson students will be introduced to essential vocabulary surrounding digital …
In this lesson students will be introduced to essential vocabulary surrounding digital citizenship and digital safety, they will learn what is appropriate for online behavior and what types of personal information is safe to share online. Next, students will create their own poster explaining what responsible online behavior looks like and what kinds of information is safe to share online, this product can be created both digitally and/or on paper. The idea is to do the rough draft on paper and then create their poster through a digital format, however, depending on teacher preference, it can be done paper and pencil only.
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