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PAGE ACSE - Building Rome Colosseum in a Day!
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We all know that students can retain more knowledge when they have something concrete for it to stick to, why not actually build something that they can build their knowledge upon? Using the MakeDo kits and the stencils that come in this lesson. Let students take some cardboard that is just waiting to be recycled and upcycle it into the Rome Colosseum!!

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
History/Social Sciences
STEM/STEAM
World History
Material Type:
Activity/Lab
Author:
Nichole Brumfield
Date Added:
08/30/2023
PAGE ACSE -  Building Stronger Passwords Image
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CC BY-NC-SA
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Looking for a fun way to teach both scientific method and cybersecurity? Well great job, you found it. Students will not only learn 5 characteristics to making a good password but they will also be using all of their 2.1, 3.1, and 4.1 strands to build and rebuild a structure using different materials that are probably inside your classroom right now.  Need a STEM activity for a club day? Need a “Friday and I can’t teach anymore content” lesson? This is for you. Roll up your sleeves and let the students do the work and problem solve in a simple and fun way.

Subject:
Computer Science
Cross-Curricular
Cybersecurity
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Homework/Assignment
Lesson Plan
Author:
Nichole Brumfield
Date Added:
01/23/2024
PAGE ACSE -  Building a Catapult
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Can you see how far you can catapult a Pom Pom? I want to see! We are going to be building a catapult from scratch. Your goal is to see if you can catapult your Pom Pom at least 3 feet. 

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Force/Motion/Energy
STEM/STEAM
Science
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Savannah Fariss
Date Added:
11/14/2023
PAGE ACSE -   Building strong Passwords & Pyramids
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CC BY-NC-SA
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​​​​​​Students will be learning about the importance of building strong passwords! It's great that they will be able to see the real-world application of this concept through building pyramids like the ancient Egyptians. It's interesting to note how using different materials can determine the strength of a pyramid, just like how using different characters, symbols, and numbers can determine the strength of a password. This is a fun and engaging way for students to learn about cybersecurity.

Subject:
Computer Science
Cross-Curricular
Cybersecurity
History/Social Sciences
STEM/STEAM
Material Type:
Activity/Lab
Author:
Kelly Rickard
Date Added:
04/29/2024
PAGE ACSE -  Cafeteria Composting
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CC BY-NC-SA
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This is a whole classroom collaborative process with the goal of creating a school-wide lunch waste composting program.  The lesson relates the collaborative and iterative processes used in science to computer science.

Subject:
Algorithms and Programming
Computation and Estimation
Computer Science
Cross-Curricular
Earth Resources
English
Living Systems and Processes
Mathematics
Measurement and Geometry
Research
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Julie Morton
Date Added:
10/15/2024
PAGE ACSE - Categories in History and Science
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CC BY-NC-SA
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This lesson is designed to help students pay attention to characteristics of people and of objects.  Students wil learn about the uniforms and equipment used by community helpers and about sorting objects by their characteristics. 

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Economics
History/Social Sciences
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Tracy Shifflett
Date Added:
10/26/2023
PAGE ACSE -  Categorizing animals based on one or two attributes.
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Students will classify random animals based on each animal's attributes. They will get to investigate the physical characteristics of each animal during this hands-on sorting activity. Students will strengthen their ability to categorize and classify. 

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Living Systems and Processes
STEM/STEAM
Science
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Amanda Dofflemyer
Date Added:
11/14/2023
PAGE ACSE - Changing 3D Proportions
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Students are taking everyday items, describing them, and using the proportions and conversion factors they will create a 3d model to replicate their description and create a 3d printed version. 

Subject:
Computation and Estimation
Computer Science
Computing Systems
Cross-Curricular
English
Mathematics
STEM/STEAM
Writing
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Tristin Hogge
Date Added:
11/04/2024
PAGE ACSE - Circuit Blocks
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CC BY
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Let’s learn circuit knowledge while playing!  Students will have access to a variety of electronic components (kits) to design, assemble and troubleshoot different types of circuit designs.  Will you sound a horn, blow a small fan, operate a speaker or make a traffic light?  The possibilities are endless! 

Subject:
Computing Systems
Cross-Curricular
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Author:
Shannon Painter
Date Added:
12/29/2023
PAGE ACSE - Collect and Analysis Data during a classroom vote.
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CC BY-NC-SA
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Your opinion matters! You have a responsibility to your classroom to help make decisions through the process of voting. You will make predictions, collect data, and organize data while casting your vote.

Subject:
Computer Science
Cross-Curricular
Data and Analysis
Government and Civics
STEM/STEAM
Social Sciences
Material Type:
Interactive
Lesson
Lesson Plan
Simulation
Teaching/Learning Strategy
Author:
Amanda Dofflemyer
Date Added:
02/09/2024
PAGE ACSE - Communicating with Technology to Breakout In Ancient Mali
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CC BY-NC-SA
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In this activity, your students will work in groups using their knowledge about Ancient Mali to solve the clues needed to open a Breakout Box. In an added twist, students will only receive one part of the final clue.  They will need to use technology to communicate with each other in order to get the entire clue, open their box, and open the final Breakout Box. 

Subject:
Computer Science
Cross-Curricular
Geography
Networking and the Internet
STEM/STEAM
World History
Material Type:
Interactive
Lesson Plan
Author:
Tricia Nesselrodt
Date Added:
04/29/2024
PAGE ACSE -  Communication Skills
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CC BY-NC-SA
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Students will practice communicating information to their peers with and without the use of technology.

Subject:
Computer Science
Cross-Curricular
Networking and the Internet
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Author:
Nichole Brumfield
Tracy Shifflett
Date Added:
04/18/2024
PAGE ACSE -  Communication skills through time
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CC BY-NC-SA
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Students will explore old and new ways to communicate information across long distances.  This lesson includes information on the Virtual Education Programs available through the National Park system.

Subject:
American History
Computer Science
Cross-Curricular
History/Social Sciences
Networking and the Internet
STEM/STEAM
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Nichole Brumfield
Tracy Shifflett
Date Added:
04/18/2024
PAGE ACSE - Community Map Skills for Kindergarten
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CC BY-NC-SA
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This activity supports student knowledge of community and story telling.  Students also build map skills and coding skills as they use the robot to act out the story.  Basic block coding skills can be taught as part of the lesson or prior to the lesson. 

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Geography
History/Social Sciences
Matter
STEM/STEAM
Science
Material Type:
Activity/Lab
Lesson
Lesson Plan
Author:
Tracy Shifflett
Date Added:
10/26/2023
PAGE ACSE - Computer Changes Over Time (Day 1) & Identifying Computer Components (Day 2)
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CC BY-NC-SA
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 This is a two day lesson. The first day is a lesson about the history of computers. The students will look at pictures of past computers, computers of today and then discuss what they think the computers of the future will be like.The second day, the students will be looking at components of computers with several fun and exciting stations to help them learn the names of the components (parts and types) of computers such as, desktop computer, laptop computer, tablets, mouse, CPU,  printer, etc.  

Subject:
Computer Science
Computing Systems
Cross-Curricular
Earth and Space Systems
Geography
History/Social Sciences
STEM/STEAM
Science
Social Sciences
Material Type:
Activity/Lab
Game
Interactive
Lesson
Lesson Plan
Author:
Michelle Garber
Date Added:
10/26/2023
PAGE ACSE - Computing Systems vs System of Equations
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Students will learn about abstraction by looking at a built model computer and then breaking solving a system of equations down into simple components.

Subject:
Algebra I & II
Computer Science
Computing Systems
Cross-Curricular
Mathematics
STEM/STEAM
Material Type:
Lecture Notes
Lesson
Lesson Plan
Module
Author:
Christian Knight
Date Added:
10/03/2024
PAGE ACSE - Conducting an experiment and using Google Sheets to analyze data.
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Students will experiment by comparing the leg and arm lengths of the students in the class.  They will create a Google Form and use it to record the data that they collect.  They will use the spreadsheet created by the form to analyze the data and create charts and graphs. Students will then draw conclusions and make predictions based on their data.

Subject:
Computer Science
Cross-Curricular
Data and Analysis
STEM/STEAM
Science
Scientific and Engineering Practices
Material Type:
Activity/Lab
Data Set
Interactive
Lesson
Lesson Plan
Author:
Kristin Vaughn
Date Added:
11/14/2023
PAGE ACSE -  Constructing sequencing and simple loops using the Pea Plant Life Cycle.
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Students will explore sequencing (including ordinal numbers); and simple loops (patterns and repetition) using the pea plant life cycle. This is a hands-on learning opportunity for students to investigate the algorithms in the natural world around us. Students will gain insight into loop, repeating, and sequence patterns, they will also debug and brainstorm what to do if the pattern is broken. 

Subject:
Algorithms and Programming
Computer Science
Cross-Curricular
Living Systems and Processes
STEM/STEAM
Science
Material Type:
Activity/Lab
Interactive
Lesson
Lesson Plan
Module
Author:
Amanda Dofflemyer
Date Added:
10/12/2023