This is a game from Gamilab where the player navigates across a β¦
This is a game from Gamilab where the player navigates across a map by answering questions related to the CS standard 5.16 regarding ethical online communications and cyberbullying.
This resource contains a link to Baamboozle.com where a student can either play β¦
This resource contains a link to Baamboozle.com where a student can either play a game, watch a slideshow, or study with a set of flashcards from the vocabulary from the Computer Science standards 7.14 and 7.15.
This is game designed on Baamboozle.com that is based on the Computer β¦
This is game designed on Baamboozle.com that is based on the Computer Science standard 7.6 in Cybersecurity where users must answer questions to distinguish the difference between a physical and a digital security measures.
This game created on Gamilab is from CS SOL 8.9 and is β¦
This game created on Gamilab is from CS SOL 8.9 and is titled, βPublic and Private Information.β It is a bike race game where students must correctly answer questions to advance regarding online information from the Computer Science SOL 8.9 from the strand of Impacts of Computing. To start, press the up arrow a couple of times. Please enter code G8471Tto play if you have any problems with the link.
Standards of Learning K.11.4 1.10.5 1.10.4 π― I Can Statement(s) π― -I β¦
Standards of Learning K.11.4 1.10.5 1.10.4 π― I Can Statement(s) π―
-I can blend and segment one syllable words by onset and rime and by phoneme. -I can blend initial, medial and final sounds to recognise and read words. -I can use short vowel sounds to decode and spell one syllable words.
This overview presents key concepts that students often do not learn from β¦
This overview presents key concepts that students often do not learn from standard textbook presentations and suggests a sequence of learning activities to help students understand how the parts of a cell work together to accomplish the multiple functions of a dynamic living cell. Suggested activities also reinforce student understanding of the relationships between molecules, organelles and cells, the diversity of cell structure and function, and the importance and limitations of diffusion. This overview provides links to Web resources, hands-on activities and discussion activities.
This game helps students to enjoy reviewing vocabulary related to cells, organelles, β¦
This game helps students to enjoy reviewing vocabulary related to cells, organelles, and the plasma membrane. Each card in the deck has a target vocabulary word and two related taboo words that the student may not use when giving clues so the other students in his or her small group can guess the target word. Many students have trouble learning the substantial new vocabulary required for biology, and this game lets students have fun while reinforcing their understanding of key terms.
This playbook includes resources created, curated, and adapted by the ITSs and β¦
This playbook includes resources created, curated, and adapted by the ITSs and LMSs at Ocean Lakes High School to support virtual, concurrent, and hybrid learning. Use this playbook to find resources and strategies to make lessons more interactive and engaging, streamline workflow, and foster a sense of community in your classroom. βNote to Reader - Due to restricted sharing permissions, some linked resources may not be accessible to individuals outside of the VBCPS school division. All linked resources were publicly & freely shared; paid resources have not been included in the Playbook. Efforts have been made to retroactively include attributions for authors for original content & derivatives.
This is a remix of Comparing Numbers from Illustrative Mathematics, https://tasks.illustrativemathematics.org/content-standards/tasks/1102.The purpose of β¦
This is a remix of Comparing Numbers from Illustrative Mathematics, https://tasks.illustrativemathematics.org/content-standards/tasks/1102.The purpose of this game is for students to practice comparing 3-digit and 4-digit numbers, use the appropriate vocabulary, and symbol to support sol 3.1c. Games are a great way to have students practice a skill and my students love to play them. Students work with a partner to compare two numbers, discuss how they know if the first number is greater than, less than, or equal to the second number, and write the symbol. This game would be played after students are familiar with comparing numbers, the vocabulary, and symbols.
This Quizlet Study Set contains Elementary (K-5) vocabulary from the "Computing Systems" strand β¦
This Quizlet Study Set contains Elementary (K-5) vocabulary from the "Computing Systems" strand of the Virginia Standards of Learning for Computer Science. Students can study the terms with flashcards or try the games to test their knowledge.
This Quizlet Study Set contains Elementary (K-5) vocabulary from the "Networking and β¦
This Quizlet Study Set contains Elementary (K-5) vocabulary from the "Networking and the Internet" strand of the Virginia Standards of Learning for Computer Science. Students can study the flashcards and play games to test themselves on the terms.
The following resources is a link that will allow the user to β¦
The following resources is a link that will allow the user to play a matching game from Flippity.net using the vocabulary words from the Comptuer Science SOL 4.18-The student will identify and explain different ways information can be transmitted using computing devices via a network (e.g., email, images, and videos).
This game created on Baamboozle is comprised of fill-in-the blank and true β¦
This game created on Baamboozle is comprised of fill-in-the blank and true or false questions from the vocabulary and essential knowledge of the Computer Science SOL 4.4.
The lessons included in the attached Google Slides incorporate standards from Computer β¦
The lessons included in the attached Google Slides incorporate standards from Computer Science, Math, Language Arts, and Physical Education. The lessons all focus on conditional statements (IF, THEN, ELSE) and can easily be adapted to fit any grade from kindergarten to fifth grade.
Create Rhyming Words While Using Locomotor Skills in Physical Education is a cross-curricular β¦
Create Rhyming Words While Using Locomotor Skills in Physical Education is a cross-curricular lesson designed by an Elementary Health and PE teacher to support Language Arts instruction. Created By: Cullen Powhatan County Public Schools
Create your own Physical Education Game is a cross-curricular lesson designed by an β¦
Create your own Physical Education Game is a cross-curricular lesson designed by an Elementary Health and PE teacher to support Language Arts instruction. Created By: Anthony (Cullen) Freund and Steve Ellison of Powhatan County Public Schools.
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