In this professional development presentation, educators learn about how to look at …
In this professional development presentation, educators learn about how to look at patterns (1 of the 7 components of Computational Thinking, according the Ignite My Future platform) in the world around you to make choices. This presentation can be used by individuals to learn about them, or used to present to others. The video is a recording of one of the sessions provided to teachers through a 7 week series of "CT Parties".Within this resource, you will find the presentation slides, a recording, a K-2 and 3-5 lesson to discover patterns, and activities to support parents understanding and home use of the strategy. This lesson is part of the Virginia K-12 Computer Science Pipeline which is partly funded through a GO Virginia grant in partnership with Chesapeake Public Schools, Loudoun County Public Schools, and the Loudoun Education Foundation.
This is a link to the printable resources to accompany the lesson …
This is a link to the printable resources to accompany the lesson Algorithms and Programming (link below).
The materials include printable coding cards and math equations for an unplugged math game. The students will work together to create algorithms in order to solve mathematical equations.
Link to Lesson Plan: https://docs.google.com/document/d/1-eArOYRBrJnFK1Q4tt5fBvwt1wmYoCOMVd8yOWhhM-4/edit?usp=sharing
The provided resource will help first graders troubleshoot when experiencing technical difficulties …
The provided resource will help first graders troubleshoot when experiencing technical difficulties prior to asking the teacher for help. Print the following document(s) on cardstock.
There are three options 1. Print like a bookmark and fold in half. Glue the two sides together. The student will have to flip from front to back to see the problem and troubleshooting tips. 2. Print half sheet for students to see all the problems and troubleshooting tips at one time. 3. Print a class size to display in the computer center or on a wall near student desks.
You can use colors if it will help students better locate the item when they need help. The context is very simple as it is meant for younger students that may not be able to read all the terminology at the beginning of the school year. Please feel free to MAKE A COPY and then modify the context to better fit your classroom needs. The teacher will need to review the document and symbols with the students prior to distributing individual copies. This will ensure better understanding of the terms used.
In computer science, developing programs involves planning. This planning may include representing …
In computer science, developing programs involves planning. This planning may include representing algorithms and programs graphically with symbols, like in a flowchart, or writing, like using pseudocode. Pseudocode is not a programming language, but a simple way of describing a set of programming instructions. This practice sheet offers the opportunity to take pseudocode and flowchart information and interpret the outcomes.
Students will create a program using Sphero Bolts to demonstrate how energy …
Students will create a program using Sphero Bolts to demonstrate how energy moves through a food web. They will explain the interactions between different organisms and how energy is transferred in a biological community.
In this lesson, students will experience the force of friction as they use …
In this lesson, students will experience the force of friction as they use block-based coding to program a Sphero Bot through a maze made up of materials with varying amounts of friction.
Making and eating fry bread is a special event for many Native …
Making and eating fry bread is a special event for many Native American people. People began to make fry bread because sometimes in the past they only had a few things to make meals with. This lesson leads students through the history and heritage of fry bread with the book Fry Bread– A Native American Family Story by Kevin Noble and consider the similies and metaphors within the story, and then reflect on family traditions in their own culture and household through a flowchart of pseudocode. This lesson was created through a partnership between CodeVA and the Virginia Tribal Education Consortium (VTEC).
Games have been an integral part of human culture throughout history. They …
Games have been an integral part of human culture throughout history. They not only entertain, but also inform and change us. Today video games designers bring together art & code to immerse their players in a story. There are video games being created to solve real-world problems and video game players solving scientific mysteries.
This is a professional learning resource prepared for VBCPS and intended to be …
This is a professional learning resource prepared for VBCPS and intended to be modified by other divisions as needed. The Schoology course was built based on the #GoOpenVA Workshop in a Box and enables asynchronous, remote professional learning.
Students will investigate the characteristics of heroes through the book Go Show …
Students will investigate the characteristics of heroes through the book Go Show the World. Students will select one of the heroes identified in the book and research them further, creating a Twine passage that shares what the student learned about the Native figure.This lesson was created through a partnership between CodeVA and the Virginia Tribal Education Consortium (VTEC).
Strand: Impacts of ComputingK.10 The student will identify responsible behaviors associated with …
Strand: Impacts of ComputingK.10 The student will identify responsible behaviors associated with using information and technology.This is a PDF file that lists good tablet habits for young computer science students.
Adam Seipel, with VaSCL (Virginia School Consortium for Learning), provides this recorded …
Adam Seipel, with VaSCL (Virginia School Consortium for Learning), provides this recorded presentation (about 53 minutes long) and slide deck for how to set up and use the tools of Google Classroom.
Adam Seipel, with VaSCL (Virginia School Consortium for Learning), provides this recorded …
Adam Seipel, with VaSCL (Virginia School Consortium for Learning), provides this recorded presentation (about 47 minutes long) and slide deck for how to effectively create and use Google Sites (web pages)
Vocabulary posters for the Alogrithms & Programming strand for Grade 5. Words …
Vocabulary posters for the Alogrithms & Programming strand for Grade 5. Words included are from the 2017 Computer Science Curriculum Framework (created by Kelley Odom).Vocab Match-up game or activity for the following words in the category of Algorithms and Programming Grade 5: Algorithm, Author, Bug, Composer, Conditional, Debug, Decompose, Illustrator, Loop, Planning Tool, Pseudocode, Source, Storyboard, and Variable.
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